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Steam News3 July 20262d ago

πŸ“œ PATCH NOTES – Lugh World - Call of Hunters - 0.3.2

πŸ“œ PATCH NOTES – Lugh World πŸ“… Date: 07/03/2026 🧩 Version: 0.3.2 πŸ› Bug Fixes Issues resolved thanks to community reports.

Full notes

Full Lugh World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes5 additions6 changes0 removals
  • Fixes
  • Maps
  • UI and audio
  • Balance
  • Gameplay
  • Events
fixedIssues resolved thanks to community reports.
fixed🐞 Lugh Control: Fixed an issue where certain skills would stop working while controlling a Lugh.
fixed🐞 Miranda: Fixed a navigation issue that prevented controlled Lughs from moving properly in certain areas of the city.
fixed🐞 Collisions: Fixed an issue in Miranda and other maps where floor and ceiling colliders could cause Lughs to spawn below the ground or above the ceiling after being dismissed or dismounted.
fixed🐞 Interface: Fixed an issue where the close (X) button on chests and other interfaces was not responding correctly.
fixed🐞 NPCs: Fixed an issue where players had to move away and return to an NPC after closing an interaction window before they could interact again.

Lugh World changes

fixedIssues resolved thanks to community reports.
fixed🐞 Lugh Control: Fixed an issue where certain skills would stop working while controlling a Lugh.
fixed🐞 Miranda: Fixed a navigation issue that prevented controlled Lughs from moving properly in certain areas of the city.
fixed🐞 Collisions: Fixed an issue in Miranda and other maps where floor and ceiling colliders could cause Lughs to spawn below the ground or above the ceiling after being dismissed or dismounted.
fixed🐞 Interface: Fixed an issue where the close (X) button on chests and other interfaces was not responding correctly.

πŸ“œ PATCH NOTES – Lugh World

πŸ“… Date: 07/03/2026

🧩 Version: 0.3.2

πŸ› Bug Fixes

Issues resolved thanks to community reports.

🐞 Lugh Control: Fixed an issue where certain skills would stop working while controlling a Lugh.

🐞 Miranda: Fixed a navigation issue that prevented controlled Lughs from moving properly in certain areas of the city.

🐞 Collisions: Fixed an issue in Miranda and other maps where floor and ceiling colliders could cause Lughs to spawn below the ground or above the ceiling after being dismissed or dismounted.

🐞 Interface: Fixed an issue where the close (X) button on chests and other interfaces was not responding correctly.

🐞 NPCs: Fixed an issue where players had to move away and return to an NPC after closing an interaction window before they could interact again.

🐞 Interface: Fixed the alignment of the Chest, Inventory, and Shop windows when opened simultaneously.

🐞 Blasthera: Fixed the Fire Spin skill animation, which was using an incorrect animation.

🐞 Localization: Fixed the French translation of NPC Vicente's dialogue. The word "temporarily" is now correctly displayed as "temporairement."

🐞 Lughs: Fixed an issue where some Lughs remained dead but visually respawned with full health or in incorrect locations.

🐞 Quests: Fixed an issue preventing the completion of the Vestiges quest, which blocked progression to the next Hunter quests.

🐞 Skills: Fixed an issue affecting the proper functionality of Stun and Invulnerability effects on certain skills.

🐞 Interface: Fixed an issue where the Quest and Potion windows blocked all mouse input, preventing actions such as rotating the camera or interacting with other interfaces.

🐞 Audio: Fixed an issue where multiple background tracks overlapped on the Frozen Island.

🐞 Poison Island: Fixed a freezing issue that could occur during battles involving large groups of Poison-type Lughs.

🐞 Ban System: Fixed an issue where the ban message was not displayed correctly on the login screen.

🐞 Tutorial: Updated the tutorial quest objective to "Scan Choriblob (Press L)" to make the instruction clearer for new players.

✨ Improvements

✨ Inventory: Items can now be transferred between the Inventory and Chest with a single left-click, eliminating the need to drag them.

✨ Chest: Added a "Move All" button that automatically transfers and stacks all duplicate items from the Inventory into the currently opened Chest tab whenever possible.

✨ Interface: Adjusted the default position of the Inventory and Chest windows so they now open centered on the screen.

✨ Interface: Added new icons to identify Prismatic Lughs and Generalist Variant Lughs in Renown quests.

✨ Photo Mode: Added an information panel with usage instructions. The following message is now displayed: "To exit Photo Mode, press ESC or F9. To hide this information, click the eye icon again."

βš–οΈ Balance Changes

βš–οΈ Hunter Quests: Medium and Hard Renown quests have been adjusted. Starting in July, they now require 2 or 3 Prismatic Lughs of any species, instead of requiring duplicate species.

βš–οΈ Drop Rate: The drop rate for Prismatic items has been doubled.

βš–οΈ Battle Pass: Battle Pass experience rewards have been adjusted to match the intended progression rules. For example, the normal Onthera activity now correctly grants 1 Battle Pass EXP instead of 3.

🧩 Temporary Changes

⚠️ We will continue monitoring this version's stability and apply additional adjustments whenever necessary.

πŸ’¬ Team Message

"Thank you to everyone who continues to send feedback and report issues. Every fix and improvement helps make Lugh World a more stable and enjoyable experience. We truly appreciate your support, and please keep sharing your suggestions!"πŸš€

Source

Steam News / 3 July 2026

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