Full notes
Full Lugh World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- UI and audio
- Balance
- Gameplay
- Events
Lugh World changes
π PATCH NOTES β Lugh World
π Date: 07/03/2026
π§© Version: 0.3.2
π Bug Fixes
Issues resolved thanks to community reports.
π Lugh Control: Fixed an issue where certain skills would stop working while controlling a Lugh.
π Miranda: Fixed a navigation issue that prevented controlled Lughs from moving properly in certain areas of the city.
π Collisions: Fixed an issue in Miranda and other maps where floor and ceiling colliders could cause Lughs to spawn below the ground or above the ceiling after being dismissed or dismounted.
π Interface: Fixed an issue where the close (X) button on chests and other interfaces was not responding correctly.
π NPCs: Fixed an issue where players had to move away and return to an NPC after closing an interaction window before they could interact again.
π Interface: Fixed the alignment of the Chest, Inventory, and Shop windows when opened simultaneously.
π Blasthera: Fixed the Fire Spin skill animation, which was using an incorrect animation.
π Localization: Fixed the French translation of NPC Vicente's dialogue. The word "temporarily" is now correctly displayed as "temporairement."
π Lughs: Fixed an issue where some Lughs remained dead but visually respawned with full health or in incorrect locations.
π Quests: Fixed an issue preventing the completion of the Vestiges quest, which blocked progression to the next Hunter quests.
π Skills: Fixed an issue affecting the proper functionality of Stun and Invulnerability effects on certain skills.
π Interface: Fixed an issue where the Quest and Potion windows blocked all mouse input, preventing actions such as rotating the camera or interacting with other interfaces.
π Audio: Fixed an issue where multiple background tracks overlapped on the Frozen Island.
π Poison Island: Fixed a freezing issue that could occur during battles involving large groups of Poison-type Lughs.
π Ban System: Fixed an issue where the ban message was not displayed correctly on the login screen.
π Tutorial: Updated the tutorial quest objective to "Scan Choriblob (Press L)" to make the instruction clearer for new players.
β¨ Improvements
β¨ Inventory: Items can now be transferred between the Inventory and Chest with a single left-click, eliminating the need to drag them.
β¨ Chest: Added a "Move All" button that automatically transfers and stacks all duplicate items from the Inventory into the currently opened Chest tab whenever possible.
β¨ Interface: Adjusted the default position of the Inventory and Chest windows so they now open centered on the screen.
β¨ Interface: Added new icons to identify Prismatic Lughs and Generalist Variant Lughs in Renown quests.
β¨ Photo Mode: Added an information panel with usage instructions. The following message is now displayed: "To exit Photo Mode, press ESC or F9. To hide this information, click the eye icon again."
βοΈ Balance Changes
βοΈ Hunter Quests: Medium and Hard Renown quests have been adjusted. Starting in July, they now require 2 or 3 Prismatic Lughs of any species, instead of requiring duplicate species.
βοΈ Drop Rate: The drop rate for Prismatic items has been doubled.
βοΈ Battle Pass: Battle Pass experience rewards have been adjusted to match the intended progression rules. For example, the normal Onthera activity now correctly grants 1 Battle Pass EXP instead of 3.
π§© Temporary Changes
β οΈ We will continue monitoring this version's stability and apply additional adjustments whenever necessary.
π¬ Team Message
"Thank you to everyone who continues to send feedback and report issues. Every fix and improvement helps make Lugh World a more stable and enjoyable experience. We truly appreciate your support, and please keep sharing your suggestions!"π
Source
Changelog.gg summarizes and formats this update. How we read updates.
