In this update1
Full notes
Full Lovely Traps Dungeon update
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What changed
- Gameplay
- Fixes
- UI and audio
Lovely Traps Dungeon changes
Changes :
Movable stone blocks have been re-written and now slide easily
Boulders no longer hurt the golem when they are moving slowly
The golem can stand on top of a boulder (but don't slip...)
The Golem can stand on props like Wooden Boxes or Barrels
Improved golem rag doll behaviour when being stabbed or crushed for more "impactful moment" (It's not a maniacal laughter, it's ... the Wind ! ) Mwhooohohohohahahahahahaaaahihihahahaaaaaaaaa !!!
Level 2 backed lights have been fixed and improved
Checkpoints and some teleporters VFX have been improved and are now more noticeable.
Restart button has been added in The Arena end screen.
Some traps are nos more responsive
in level 2, traps that stayed stuck have been fixed
Some projectiles didn't hurt while in the air. Now they can impale the golem properly !
Please report any bug you might encounter !
Source
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