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Steam News4 June 20261mo ago

Rock n Roll !

Changes : Movable stone blocks have been re-written and now slide easily Boulders no longer hurt the golem when they are moving slowly The golem can stand on top of a boulder (but don't slip...

In this update1

Full notes

Full Lovely Traps Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
removedChanges :Boulders no longer hurt the golem when they are moving slowly
changedChanges :Improved golem rag doll behaviour when being stabbed or crushed for more "impactful moment" (It's not a maniacal laughter, it's ... the Wind ! ) Mwhooohohohohahahahahahaaaahihihahahaaaaaaaaa !!!
fixedChanges :Level 2 backed lights have been fixed and improved
changedChanges :Checkpoints and some teleporters VFX have been improved and are now more noticeable.
addedChanges :Restart button has been added in The Arena end screen.
fixedChanges :in level 2, traps that stayed stuck have been fixed

Lovely Traps Dungeon changes

removedBoulders no longer hurt the golem when they are moving slowly
changedImproved golem rag doll behaviour when being stabbed or crushed for more "impactful moment" (It's not a maniacal laughter, it's ... the Wind ! ) Mwhooohohohohahahahahahaaaahihihahahaaaaaaaaa !!!
fixedLevel 2 backed lights have been fixed and improved
changedCheckpoints and some teleporters VFX have been improved and are now more noticeable.
addedRestart button has been added in The Arena end screen.

Changes :

  • Movable stone blocks have been re-written and now slide easily

  • Boulders no longer hurt the golem when they are moving slowly

  • The golem can stand on top of a boulder (but don't slip...)

  • The Golem can stand on props like Wooden Boxes or Barrels

  • Improved golem rag doll behaviour when being stabbed or crushed for more "impactful moment" (It's not a maniacal laughter, it's ... the Wind ! ) Mwhooohohohohahahahahahaaaahihihahahaaaaaaaaa !!!

  • Level 2 backed lights have been fixed and improved

  • Checkpoints and some teleporters VFX have been improved and are now more noticeable.

  • Restart button has been added in The Arena end screen.

  • Some traps are nos more responsive

  • in level 2, traps that stayed stuck have been fixed

  • Some projectiles didn't hurt while in the air. Now they can impale the golem properly !

Please report any bug you might encounter !

Source

Steam News / 4 June 2026

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