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Steam News11 May 20224y ago

Dev Update

Hello homies, It's been a bit since the last one, and it's important to let all the steam followers know what we're up to and not just our Discord. Being open and transparent is good after all. So!

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Full Love Sucks: Night One update

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Repeated intro

Hello homies,

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedIt's been a bit since the last one, and it's important to let all the steam followers know what we're up to and not just our Discord. Being open and transparent is good after all. So! Despite Real Life doing its best to get in our way, with new jobs, moving houses, and sudden commitments, we've been hard at work putting together the game! If you want to try things out sooner, we do have patreon-only builds available!
changedI'm editing the typos out of the game's script and making it flow better, Aila is working on some extra art assets to make things nicer (And we already have more than 200 CGs, so that's cool.) and Frosto is doing coding things that I'm afraid to ask about because he'll talk to me for 30 minutes and I won't understand any of it.
addedAt the time of writing, Frosto is also working on audio, as we've got a lot of voice-acting lines to get through. We even have a couple of new ones, and you'll hear OolayTiger as Jan and KumBomb as Dr. Blankenship! We also have a publisher now, too: Critical Bliss!
changed(updated 3/3/2023)

It's been a bit since the last one, and it's important to let all the steam followers know what we're up to and not just our Discord. Being open and transparent is good after all. So! Despite Real Life doing its best to get in our way, with new jobs, moving houses, and sudden commitments, we've been hard at work putting together the game! If you want to try things out sooner, we do have patreon-only builds available!

We're not sure of the exact date we will release yet because as we've found out the hard way multiple times, in the process of development, anything can happen. The next time that I announce a specific date it will be because we are ready to release and I know for certain that it's all systems go for the release!

I'm editing the typos out of the game's script and making it flow better, Aila is working on some extra art assets to make things nicer (And we already have more than 200 CGs, so that's cool.) and Frosto is doing coding things that I'm afraid to ask about because he'll talk to me for 30 minutes and I won't understand any of it.

There's a lot of things to do, and it does mostly come down to most of the work being down to one guy, who can only work on it during his free time after his exhausting real-life job and commitments.

At the time of writing, Frosto is also working on audio, as we've got a lot of voice-acting lines to get through. We even have a couple of new ones, and you'll hear OolayTiger as Jan and KumBomb as Dr. Blankenship! We also have a publisher now, too: Critical Bliss!

I don't want to let down or disappoint anyone else by missing the date again, and I'm definitely not going to let the team rush things to push out a game that wasn't ready just to meet the date.

You guys have all been extraordinarily awesome to us ever since Night One was released, and I hope that I can repay your awesomeness with the best dang booby game you've ever played. If anyone has any questions, or just wants to hang out with us, come and say hi on our community Discord , because I'm one of those people who is always on Discord all the damn time.

tl;dr we're working hard on the game. We're going to have a demo for Next Fest in June, and we'll let you know our exact release date only when the game is just about finished.

Much love! - Kayla and the rest of the Art Witch Studios team.

(updated 3/3/2023)

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Steam News / 11 May 2022

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