What changed
1 fix0 additions0 changes0 removals
fixedThis is a fairly small update for kuso fixing a few bugs I had missed with the huge update last week. If you find any issues, there's a couple of things you can do to help: • We've got a stickied thread in the Steam Forums for official bug reports: LINK • More directly, we've got an Official Discord Server for kuso and LOVE, and I'm almost always available there: DISCORD Soundtrack Update There was a hiccup with Volume 2 of the kuso Soundtrack, but that's been fixed. Feel free to pick it up here: https://store.steampowered.com/app/979280/kuso__Soundtrack_Vol_2/ A Simple Request If you've enjoyed kuso and this update, please take a moment to leave a review on Steam. Steam Reviews are HUGELY helpful when it comes to helping new players find the game. So please, if you've got a minute, leave a review. Patch Notes • The audio files for Jellyfish and Nebula have been updated. James claims there was some sort of clicking that only he could hear. They've been replaced to satisfy James' needs. • Added Leaderboards for LOVE any% and 100% as well as LOVE+kuso any% and 100%. • Fixed Layering Problems on a number of levels • Fixed Achievement not Popping for Complete Completionish • Fixed Naming Issues on Leaderboards • Fixed Level 22 not loading from Level Select In case you missed the last update, here's what was added to kuso • 16 Levels - Completely remade levels from 2014's LOVE • 16 Music Tracks including new tracks and remastered versions • 2 Player Race Mode • 9 Additional Levels • 13 new Achievements • Individual Level Speedrun Leaderboards for every level • Additional Leaderboards for different gameplay modes • Redone Menus • Save & Quit in the middle of a non-speedrun mode • In-Game Keyboard Remapping (Shift+F6 at any time) • Audio Level Sliders • Jukebox Mode with 49 selectable tracks • New Secrets • kuso is now available on the Nintendo Switch Note to self: Never go on a week-long road trip the same day you launch a major update for a game and release a game on Nintendo Switch.
LOVE 2: kuso changes
fixedThis is a fairly small update for kuso fixing a few bugs I had missed with the huge update last week. If you find any issues, there's a couple of things you can do to help: • We've got a stickied thread in the Steam Forums for official bug reports: LINK • More directly, we've got an Official Discord Server for kuso and LOVE, and I'm almost always available there: DISCORD Soundtrack Update There was a hiccup with Volume 2 of the kuso Soundtrack, but that's been fixed. Feel free to pick it up here: https://store.steampowered.com/app/979280/kuso__Soundtrack_Vol_2/ A Simple Request If you've enjoyed kuso and this update, please take a moment to leave a review on Steam. Steam Reviews are HUGELY helpful when it comes to helping new players find the game. So please, if you've got a minute, leave a review. Patch Notes • The audio files for Jellyfish and Nebula have been updated. James claims there was some sort of clicking that only he could hear. They've been replaced to satisfy James' needs. • Added Leaderboards for LOVE any% and 100% as well as LOVE+kuso any% and 100%. • Fixed Layering Problems on a number of levels • Fixed Achievement not Popping for Complete Completionish • Fixed Naming Issues on Leaderboards • Fixed Level 22 not loading from Level Select In case you missed the last update, here's what was added to kuso • 16 Levels - Completely remade levels from 2014's LOVE • 16 Music Tracks including new tracks and remastered versions • 2 Player Race Mode • 9 Additional Levels • 13 new Achievements • Individual Level Speedrun Leaderboards for every level • Additional Leaderboards for different gameplay modes • Redone Menus • Save & Quit in the middle of a non-speedrun mode • In-Game Keyboard Remapping (Shift+F6 at any time) • Audio Level Sliders • Jukebox Mode with 49 selectable tracks • New Secrets • kuso is now available on the Nintendo Switch Note to self: Never go on a week-long road trip the same day you launch a major update for a game and release a game on Nintendo Switch.
This is a fairly small update for kuso fixing a few bugs I had missed with the huge update last week. If you find any issues, there's a couple of things you can do to help: • We've got a stickied thread in the Steam Forums for official bug reports: LINK • More directly, we've got an Official Discord Server for kuso and LOVE, and I'm almost always available there: DISCORD Soundtrack Update There was a hiccup with Volume 2 of the kuso Soundtrack, but that's been fixed. Feel free to pick it up here: https://store.steampowered.com/app/979280/kuso__Soundtrack_Vol_2/ A Simple Request If you've enjoyed kuso and this update, please take a moment to leave a review on Steam. Steam Reviews are HUGELY helpful when it comes to helping new players find the game. So please, if you've got a minute, leave a review. Patch Notes • The audio files for Jellyfish and Nebula have been updated. James claims there was some sort of clicking that only he could hear. They've been replaced to satisfy James' needs. • Added Leaderboards for LOVE any% and 100% as well as LOVE+kuso any% and 100%. • Fixed Layering Problems on a number of levels • Fixed Achievement not Popping for Complete Completionish • Fixed Naming Issues on Leaderboards • Fixed Level 22 not loading from Level Select In case you missed the last update, here's what was added to kuso • 16 Levels - Completely remade levels from 2014's LOVE • 16 Music Tracks including new tracks and remastered versions • 2 Player Race Mode • 9 Additional Levels • 13 new Achievements • Individual Level Speedrun Leaderboards for every level • Additional Leaderboards for different gameplay modes • Redone Menus • Save & Quit in the middle of a non-speedrun mode • In-Game Keyboard Remapping (Shift+F6 at any time) • Audio Level Sliders • Jukebox Mode with 49 selectable tracks • New Secrets • kuso is now available on the Nintendo Switch Note to self: Never go on a week-long road trip the same day you launch a major update for a game and release a game on Nintendo Switch.