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Steam News9 June 20242y ago

Roadmap 🥳

Hey to all the Louma players out there. First of all, thank you to everyone who has supported us in our journey, every player, every Steam review and every criticism we've received, it's only thanks to you that we can k

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Repeated intro

Hey to all the Louma players out there.

What changed

2 fixes8 additions3 changes0 removals
  • UI and audio
  • Compatibility
  • Gameplay
  • Fixes
  • Maps
addedLouma was further developed by us DreamStudios, the former studio Thetra had given us their game, which turned out to be a small prototype at that point, we changed many bugs, new content, more languages and much more. Anyone who knows Dreamstudios will know that we are a young team of developers who have made it our mission to develop cool games by gamers for gamers and that is exactly what we do with love. Our game projects Bearskull and Neospace have taken us a lot of time, which is why nothing has come of them so far.
changedBut we are not a development studio that leaves games lying around, we have taken all your criticism, suggestions and frustrating criticism regarding the controls and the poor controller support to heart.
fixedUpdate 1 - Hotfix
fixedNPC cannot be addressed by yourself
changedFull controller support
addedCompletely new pause menu

First of all, thank you to everyone who has supported us in our journey, every player, every Steam review and every criticism we've received, it's only thanks to you that we can keep improving.

It's been months now, so let me explain briefly on behalf of DreamStudios.

Louma was further developed by us DreamStudios, the former studio Thetra had given us their game, which turned out to be a small prototype at that point, we changed many bugs, new content, more languages and much more. Anyone who knows Dreamstudios will know that we are a young team of developers who have made it our mission to develop cool games by gamers for gamers and that is exactly what we do with love. Our game projects Bearskull and Neospace have taken us a lot of time, which is why nothing has come of them so far.

But we are not a development studio that leaves games lying around, we have taken all your criticism, suggestions and frustrating criticism regarding the controls and the poor controller support to heart.

But now I would like to get to the point. We have made a long list of bugs, quality of life updates and content requests. And we are going to implement these, with a total of 5 updates currently planned. If we receive further feedback, we will of course take this into account.

Roadmap

Update 1 - Hotfix

  • texts are displayed backwards in between

  • After finishing the boss and the credits you cannot get back to the main menu

  • The lowest floor does not work in the main menu

  • Choose a class and return to the main menu from there

  • Spelling mistake

  • NPC cannot be addressed by yourself

  • Weapons are still saved after death

Update 2 - Quality of Life

  • Full controller support

  • Completely new pause menu

  • Can change keyboard mappings yourself

  • Beauty bug in the map

Update 3 - Content

  • New enemy types

  • New levels with a wave mode

  • New player class

  • New Achievements

Update 4 - Content

  • New levels

  • An additional boss

  • Feature for long-term motivation

  • New achievements

Update 5 - Porting

  • Mobile port

These are our current plans for the future of Louma. All of these updates will be completely FREE for you to play.

Therefore we would be very happy if you would leave us a Steam review and check out our Discord

Thank you on behalf of DreamStudios

Robin Hoffmann - CEO of DreamStudios

Source

Steam News / 9 June 2024

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