In this update5
Full notes
Full Lost Marbles update
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Repeated intro
Hey again!
What changed
- Gameplay
- Store
- Balance
- UI and audio
- Server
Lost Marbles changes
As promised, this update beings an expansion to the Scavenger Hunt mode introduced in our last update. On top of that, we have a new level, along with a bunch of updated levels. Also, for anyone wondering, I am almost done updating the older levels to bring them into line with the games aesthetics, which means I can finally focus 100% on brining you guys actual new levels once again! :)
Christmas Marble
Its that time of year again, and it goes without saying at this point that you guys are getting yet another incomplete seasonal marble skin! I promise finalizing these skins will become a priority at some point, but for now, enjoy the placeholder! :D
The skin will be available to all those who load into the game between the 11th Dec 2024 and the 5th Jan 2025, so what are you waiting for?!
Scavenger Hunt
A new Scavenge Mode menu can be found in the extra modes menu, replacing the Legacy levels menu. The Legacy levels can now be found under the bonus levels in the main Time Trials level select screen. The menu shows the current hint for the active special scavenge loot, as recent history for the mode, and a leaderboard showing the top hunters!
As promised in my last update, I have started the slow and arduous task of creating hints for the locations. I am nowhere near done, but each upcoming update should add more and more until the entire list of levels is done. There is a good chance you still wont see a hint for the active location yet however, simply because of how few hints there are comparative to the hundreds of possible locations.
Level Updates
This update also brings some new level updates, including a brand new bonus (previously Legacy) level, for which you have Snwboardr to thank for telling me I should finish it up and release it while I was messing around with some really old stuff on stream. Here are the deets:
Hole In Two - Bonus Time Trial This new level actually dates back to 2021 when creating new tutorial levels for the new level design direction. Ultimately I didn't end up using it, and so it sat in a folder, until now that is... The level is fairly unchanged from its original design, but I did add the Gems and Lasers for the release.
Fractured Ice - Time Trial Nothing huge changed on this level; just some black tiles added around the play field.
Path of Power - Bonus Time Trial Formally known simply as "Power", this level has also undergone some level changes along side the name change. As with most level changed, Black tiles have been added around the play areas. Laser rings have also replaced the original solid squares that used to flow over the jumps.
Bouncy Castle - Bonus Time Trial similar to Fractured Ice, nothing huge has changed on this level other than some black tiles added around the play field.
*Note: All of the above levels now also include scavenge hunt locations if they did not previously.
Achievement Changes
There has been a few changes to achievements this update also, and they are as followed:
"Not So Medium Rare" achievement can now be unlocked
"OK Sherlock" Achievement requirement changed to "Find and collect 100 Marble Shards"
"Lost Marbles" Achievement requirement changed to "Find and collect all hidden marble skins"
"Ball Sack" Achievement requirement changed to "Complete the marble collection"
"The Perfect Disguise" Achievement added with the requirement "Find and collect all difficulty camouflage skins"
Other Patch Notes
Here are the remaining patch notes for the update:
"Taking The Tour" Level Rush name changed to "2022 Demo Levels"
"Mirror Mirror" Remix level can now be unlocked by reaching player level 11
"Gold Rush" Remix level updated to use new level layout
Fade animation added to extra mode button in mode select screen to hopefully help catch peoples eye more easily
Major efficiency improvements made to leaderboard get server scripts
Difficulty headers added to level select
Source
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