In this update4
Full notes
Full Lost Liminal update
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What changed
- Maps
- UI and audio
- Gameplay
- Performance
Lost Liminal changes
Thank you for your attention to LOST LIMINAL
Based on player testing feedback and bug submission suggestions at the current stage, we have fixed the following issues
*Fixed the issue where the player's teleportation card was turned off due to turning back during teleportation in the Infinite Hall corridor;
*Fixed the issue of monsters in the office area getting stuck by some objects in the scene;
*Fixed the loud sound of water flow when players were resurrected after death in the Hundred Window Court map;
*Fixed the issue of ESC not returning to the game button in the game (purely due to carelessness);
*Fixed the issue of players getting stuck while hiding under desks in the office area;
*Fixed the issue where players could switch between flashlights and night vision devices during the storyline;
*Fixed the issue where players could simultaneously turn on their flashlights in night vision mode
*Fixed the issue where some objects were set improperly, causing the map to get stuck;
The following content has been added
*Added night vision device footsteps, allowing players to open the night vision device to view footprints on the ground and play games;
*Office keyboard decryption computer modification guide. After entering the screen, you need to use the mouse to click on the numer keyof the in-game computer for input, instead of using a keyboard or other input tools;
In addition, we have received reports from most players regarding game optimization issues, and we are unable to immediately determine the source of the optimization. Therefore, if you are willing to
Please send a screenshot of your computer hardware and the location of the lag to our STEAM community discussion forum
Carden proof and bug report
We will gather evidence and provide answers within this post. Thank you for your cooperation
Wishing everyone a pleasant gaming experience
TUJI Production Team
Source
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