What changed
0 fixes1 addition0 changes0 removals
addedSteam is hosting its annual game awards this year and I would like your support and votes in helping Lost achieve the Most Innovative Game of the Year award! Lost prides itself on being a game with a unique new mechanic to platforming and building off of that to create interesting and fun levels. The idea that movement hinders your vision of the screen makes for a challenging but refreshing take on traditional platforming and forces players to change the way they think about each level. I've put a lot of work into trying to make this mechanic both fair and challenging so that players can have an enjoyable time experiencing this while also perfecting their platforming. But it isn't just this one mechanic that makes the gameplay of Lost what it is. By combining this mechanic with well established platformer features such as portals and gravity switches, as well as plays on the new mechanic like the light switch, the game finds new life with each world as you build your experience and skills with each level you play.
Lost: Into Dolor changes
addedSteam is hosting its annual game awards this year and I would like your support and votes in helping Lost achieve the Most Innovative Game of the Year award! Lost prides itself on being a game with a unique new mechanic to platforming and building off of that to create interesting and fun levels. The idea that movement hinders your vision of the screen makes for a challenging but refreshing take on traditional platforming and forces players to change the way they think about each level. I've put a lot of work into trying to make this mechanic both fair and challenging so that players can have an enjoyable time experiencing this while also perfecting their platforming. But it isn't just this one mechanic that makes the gameplay of Lost what it is. By combining this mechanic with well established platformer features such as portals and gravity switches, as well as plays on the new mechanic like the light switch, the game finds new life with each world as you build your experience and skills with each level you play.
Steam is hosting its annual game awards this year and I would like your support and votes in helping Lost achieve the Most Innovative Game of the Year award! Lost prides itself on being a game with a unique new mechanic to platforming and building off of that to create interesting and fun levels. The idea that movement hinders your vision of the screen makes for a challenging but refreshing take on traditional platforming and forces players to change the way they think about each level. I've put a lot of work into trying to make this mechanic both fair and challenging so that players can have an enjoyable time experiencing this while also perfecting their platforming. But it isn't just this one mechanic that makes the gameplay of Lost what it is. By combining this mechanic with well established platformer features such as portals and gravity switches, as well as plays on the new mechanic like the light switch, the game finds new life with each world as you build your experience and skills with each level you play.
I hope you've enjoyed the game that I have crafted and the thought that went into the unique mechanics it has displayed and can support Lost in its pursuit of the Most Innovative Game of the Year award!