In this update3
Full notes
Full Lost In The Backrooms: Day 100 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- UI and audio
- Fixes
- Balance
- Gameplay
Lost In The Backrooms: Day 100 changes
Today we are finally releasing the update 4.1 of Lost in the backrooms day 100 that brings to the game:
A new gamemode called Hide and Seek
In this gamemode one of your group of friends will be selected as a monster The monster will have to kill evereyone in the time limit while the surivors will have to survive for 7 minutes for now the only map is level 0 but we will add more of them
We also had to fix a lot of stuff:
Optimized performance
Voice chat improvements (Finally working)
Made the medium settings the default ones (you can change it)
Fixed texture blurred in level 188
Fixed stamina issues from client and added a cool stamina bar in the bottom left
Fixed door in level run multiplayer not working
Added Sound attenuation
Fixed generator in level 188 multiplayer(if two players approched the generator at the same time , one of the players would be stuck)
Made UI cleaner
Minor bug fixes that we don't remember
What are we planning for the game (for now):
3 new levels for the 4.2 update
New entities
More Hide and Seek maps
Source
Changelog.gg summarizes and formats this update. How we read updates.
