HomeGamesUpdatesPricingMethodology
Steam News4 January 20188y ago

Happy New Year

Happy New Year Everybody! Here’s wishing you a new year that will bring you joy every day!

Full notes

Full Lost in Secular Love update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Security
changedHappy New Year Everybody! Here’s wishing you a new year that will bring you joy every day! Previously, the China government tried to block out the use of steamcommunity but I found a good way to get pass their security servers. Today, I’ll give you our progress report for our English translation. In our last progress report, I mentioned that our translation was 95% done, while our programming was 60% done. Although the programming script was completed early in December, upon inspection, we found that there were some problems. For example, things that were edited out were put into the script and some of the edited script was changed. In light of that, our proofreader @Teleute_Eirene had to go through every programming file to translate and edit the script. We would like to thank @Teleute_Eirene for a month’s worth of her hard work. She even helped us during the Christmas season. QAQ As of now, the script is 100% finished. All that is left to do is for the programmer to check the programming script to make sure that the program made specifically for the English version is working and to re-map the UI. After failing to hit the deadline so many times, I really don't know how to apologise to everyone since saying sorry doesn't seem sincere enough. It is my fault for not planning it well enough but I will work hard to make sure that everything will run smoothly henceforth.

Lost in Secular Love changes

changedHappy New Year Everybody! Here’s wishing you a new year that will bring you joy every day! Previously, the China government tried to block out the use of steamcommunity but I found a good way to get pass their security servers. Today, I’ll give you our progress report for our English translation. In our last progress report, I mentioned that our translation was 95% done, while our programming was 60% done. Although the programming script was completed early in December, upon inspection, we found that there were some problems. For example, things that were edited out were put into the script and some of the edited script was changed. In light of that, our proofreader @Teleute_Eirene had to go through every programming file to translate and edit the script. We would like to thank @Teleute_Eirene for a month’s worth of her hard work. She even helped us during the Christmas season. QAQ As of now, the script is 100% finished. All that is left to do is for the programmer to check the programming script to make sure that the program made specifically for the English version is working and to re-map the UI. After failing to hit the deadline so many times, I really don't know how to apologise to everyone since saying sorry doesn't seem sincere enough. It is my fault for not planning it well enough but I will work hard to make sure that everything will run smoothly henceforth.

Happy New Year Everybody! Here’s wishing you a new year that will bring you joy every day! Previously, the China government tried to block out the use of steamcommunity but I found a good way to get pass their security servers. Today, I’ll give you our progress report for our English translation. In our last progress report, I mentioned that our translation was 95% done, while our programming was 60% done. Although the programming script was completed early in December, upon inspection, we found that there were some problems. For example, things that were edited out were put into the script and some of the edited script was changed. In light of that, our proofreader @Teleute_Eirene had to go through every programming file to translate and edit the script. We would like to thank @Teleute_Eirene for a month’s worth of her hard work. She even helped us during the Christmas season. QAQ As of now, the script is 100% finished. All that is left to do is for the programmer to check the programming script to make sure that the program made specifically for the English version is working and to re-map the UI. After failing to hit the deadline so many times, I really don't know how to apologise to everyone since saying sorry doesn't seem sincere enough. It is my fault for not planning it well enough but I will work hard to make sure that everything will run smoothly henceforth.

Source

Steam News / 4 January 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.