What changed
0 fixes1 addition0 changes0 removals
addedIt's been a while since an update, but I've been receiving some player feedback that it's too uncomfortable to only rely on hearing. I haven't had the time I wanted to devote to completely redoing the scent mechanic until recently, sorry it took so long. But it's done! Each map now has a visual scent component that activates when you point Biscuit's nose at the scent. You can still use sound to figure out a rough direction of where the scent trail is but now you'll be able to use visual information too, for a more engaging playthrough. Let me know what you think and if you like it, PLEASE LEAVE A POSITIVE RECOMMENDATION! If you don't like it, tell me! So I can fix it!
Lost and Hound changes
addedIt's been a while since an update, but I've been receiving some player feedback that it's too uncomfortable to only rely on hearing. I haven't had the time I wanted to devote to completely redoing the scent mechanic until recently, sorry it took so long. But it's done! Each map now has a visual scent component that activates when you point Biscuit's nose at the scent. You can still use sound to figure out a rough direction of where the scent trail is but now you'll be able to use visual information too, for a more engaging playthrough. Let me know what you think and if you like it, PLEASE LEAVE A POSITIVE RECOMMENDATION! If you don't like it, tell me! So I can fix it!
It's been a while since an update, but I've been receiving some player feedback that it's too uncomfortable to only rely on hearing. I haven't had the time I wanted to devote to completely redoing the scent mechanic until recently, sorry it took so long. But it's done! Each map now has a visual scent component that activates when you point Biscuit's nose at the scent. You can still use sound to figure out a rough direction of where the scent trail is but now you'll be able to use visual information too, for a more engaging playthrough. Let me know what you think and if you like it, PLEASE LEAVE A POSITIVE RECOMMENDATION! If you don't like it, tell me! So I can fix it!