Full notes
Full Loss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
- UI and audio
Loss changes
Greeting, Gamers!
I'm pleased to announce that the 1st Update of Loss is officially live! This is a smaller Patch meant to fix a few bugs and also improve the overall clarity of the game. A larger Update will be releasing soon!
Patch Notes:
Decreased the difficulty of the first Boss by increasing its stunned duration and by making the boss enemies a bit slower and easier to kill
Reduced the number of times the lights go off in Floor 1
Reduced the health of the third Boss so it's a bit easier to kill
Added a"Darker Mode"setting that, when turned off, will make the game a bit brighter. This improves the visibility of the game significantly. The default setting is on
Changed the position of a few items, so they're easier to find
Added a small table in the Attic and placed the lamp on top of it, so it is easier to find when fighting the first Boss
Fixed an issue with the lights that, when the Quality was set to Medium or Low, would flicker if you looked away from them
Fixed an issue where the first Ghost Enemies would still attack you if you were near a lamp
Fixed an issue where sometimes the enemy in the office would be able to attack the player through the wall
Fixed an issue in Floor 0 where the the piano Sheets would disappear below the carpet if you dropped them
Fixed an issue where the "Crouch to make less noise" tutorial in Floor 0 would still appear when you died and restarted
Fixed an issue where the pan in the kitchen would have its cap in the wrong place when you picked it up
Fixed an issue where the enemies in Floor 0 will chase you and then disappear if you didn't move after activating the first custscene
Fixed an issue where the UI of the Player would still be visible in the End Screen
Changed the text in the
laser gun tutorial
so that it is more clear that you need to use it to defeat the enemies
Fixed an issue with the third boss where he would start
his sword swing attack while you were near a tree branch
Source
Changelog.gg summarizes and formats this update. How we read updates.
