Full notes
Full Los Pingheros update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Changes
Menus/UI
Prevent matchmaking against players with a different (e.g. out of date) game version.
Gameplay
More items induce knockdowns when sliding into them head first.
Other
Improved overall CPU performance.
Fixes
Menus/UI
Fixed a bug that made most of the save disappear when unlocking “Spicy Steps”. This led to: - Losing all previously unlocked content (maps, custos, gamemodes, etc.). - Unlocking the same thing over and over each time you passed through the reward screen. - Bugs where gamemodes requiring specific maps could end up picking Bandolon, creating a round that would never end. - Fixed an issue where you could not connect to the game if your steam name contains a ‘\’. We just remove it from the displayed name. - Various small fixes to the menus and character selection screen. - Better handling of special characters in Chinese/Japanese/Korean.
Gameplay
Fixed an issue with the “Thief” skill, if you died before teleporting an item to you. - Lots of small fixes bringing stability to the game. - Fixed an issue with the “Ice Path” challenge with 4 players leading to some pingheros not respawning.
Other
Fixed several memory leaks that would cause the game to crash after playing for a while.
Source
Changelog.gg summarizes and formats this update. How we read updates.
