Full notes
Full Lornsword Winter Chronicle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Lornsword Winter Chronicle changes
Dear players,
We're really glad to introduce a major update for Lornsword Winter Chronicle! Here is the list of changes made to the game in order to improve the experience:
1 - Graphics improvements
Introduced dynamic lights - Added ambient occlusion - Increased available resolutions - Better anti-aliasing - Improved visual FXs
2 - Core gameplay improvements
Added Minimap! It greatly helps readability of the action and balances the easy and medium modes
Added mine & farms flag control - The player now has to hold to demolish - Improved main character visibility - Upgrades don't heal anymore
3 - AI improvements
Reactivity is boosted - AI personality traits were reinforced - Deeper situation analysis from the AIs - Better AIs reactions: tower rush, defend position...
4 - Tutorial & game onboarding improved
Introduced "Learn by objectives" option - Texts skimming - Color helps - Improved Timings - Better balancing
5 - Visual improvements
- Redrawn in-game portraits - Better cinematics visualsdrawings, lightings flickering - Improved text readability
6 - Additional localizations
Lornsword Winter Chronicle is now available for the following languages:
French - German - Russian - Simplified Chinese - Spanish
And many other improvements to make the game experience as smooth as possible.
Thank you for the continued support on Lornsword!
Source
Changelog.gg summarizes and formats this update. How we read updates.
