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Steam News2 July 20197y ago

Lornsword's Second Early Access update

Dear defenders of the Empire ! Our second Early Access update is now live on steam! For this update we’ve improved Corun and Eshee skills and the battle dynamics while re-balancing the economy.

Full notes

Full Lornsword Winter Chronicle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedDear defenders of the Empire ! Our second Early Access update is now live on steam! For this update we’ve improved Corun and Eshee skills and the battle dynamics while re-balancing the economy. Here’s the main list of changes: Improved swordplay:
changedCombo: 3rd attack deals additional damage
addedNew charged attack added
addedTargets can now be staggered when being hit
changedCorun and Eshee now damage enemies when using Void Walk through them
addedTroop tiers and roles now have a greater influence on the fights

Lornsword Winter Chronicle changes

changedDear defenders of the Empire ! Our second Early Access update is now live on steam! For this update we’ve improved Corun and Eshee skills and the battle dynamics while re-balancing the economy. Here’s the main list of changes: Improved swordplay:
changedCombo: 3rd attack deals additional damage
addedNew charged attack added
addedTargets can now be staggered when being hit
changedCorun and Eshee now damage enemies when using Void Walk through them

Dear defenders of the Empire ! Our second Early Access update is now live on steam! For this update we’ve improved Corun and Eshee skills and the battle dynamics while re-balancing the economy. Here’s the main list of changes: Improved swordplay:

  • Combo: 3rd attack deals additional damage

  • New charged attack added

  • Targets can now be staggered when being hit

  • Impact and death visuals are clearer

  • Corun and Eshee now damage enemies when using Void Walk through them

Global pacing change:

  • Troops are now bigger on screen and come in proper hands of 5

  • Hands under orange flag now synchronize their attacks

  • Troop tiers and roles now have a greater influence on the fights

  • Troops are now more reactive to your actions

  • The economy dynamic has been sharpened

  • Mine usage has more importance

Quality of life improvements:

  • Troops following you can be all released in one tap using the top right trigger

  • Far Sight is now faster to use

  • Prologue maps now give you a skip option to play the mission without the hand holding dialogues

Do let us know what you think of this second patch on our Social Media channels: - https://discord.gg/QkR3Png - https://www.facebook.com/Lornsword - https://twitter.com/lornsword - https://www.instagram.com/lornsword_game/

Source

Steam News / 2 July 2019

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