In this update3
Full notes
Full Lords of the Fallen update
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Repeated intro
Greetings Lampbearers,
What changed
- Gameplay
- Fixes
- Performance
Lords of the Fallen changes
We’ve deployed a hotfix to address some of the feedback we received from the community following our latest update.
As always, many of these fixes were identified with your help via our official Discord and Reddit channels. Thank you for your continued feedback and support as we continue to refine the Lords of the Fallen Franchise.
Hotfix Patch Notes
Eidolon of Adyr Fixes:
Fixed lock-on no longer disappearing when Eidolon of Adyr teleports during the fight.
Fixed the correct ending now triggering properly after defeating Eidolon of Adyr.
Removed redundant invisible collisions from the Eidolon of Adyr arena.
Fixed Adyr continuing his monologue into the ending cutscene if defeated too quickly.
Fixed Frostbite VFX now displaying correctly on Eidolon of Adyr.
Fixed flickering fire VFX when Eidolon of Adyr moved his head sideways.
Co-op Stability Fixes:
Fixed crashes occurring when player characters died during co-op.
Fixed crashes occurring upon completing a boss fight during co-op.
NG+ Menu Navigation:
Fixed the highlight moving outside the boundaries of the NG+ Difficulty selection screen.
Thank you once again for your continued support and for helping us shape the Lords of the Fallen experience.
In light, we walk.
— The CI Games Team
Source
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