What changed
0 fixes1 addition3 changes0 removals
addedAdded initial access to manual battle features. --A test scenario for manual battles can be accessed from the title screen. --Currently, there is no proper UI for designating characters, spawning soldiers, etc. --these functions are bound to keys instead.
changed--The following lords are available for playing and spawning: ----Karavi Champion (M/F) ----Vinsarr Knight (M/F) ----Karavi Archmaster (M/F)
changed--The following soldiers are available for spawning: ----Karavi Levy ----Nylleh Mage ----Vinsarr Bodyguard ----Karavi Patriot ----Karavi Bastion ----Karavi Lionsguard ----Karavi Wench ----Nylleh Shackled ----Karavi Heirsguard
changedMain controls are as thus: --Movement: WASD or Arrow keys --Jump: Numpad 0 --Change Camera Mode: "C" Key --Zoom/Pan Camera: "right Ctrl" Key --Teleport to Location (DEBUG!): "P" Key --Change Lord: Keys 1-6 (not numpad) --Load Vinsarr Knight Data to Character (DEBUG!): "/" Key --Spawn Lords: R, G, T, H, Y, J Keys --Spawn Soldiers: E, F, K, L, Z, X, V, B, N, M, :, ", Ins, Home, PgUp, PgDn Keys ---(Might have missed a few, there. Have fun!) --Primary Action: Left Click --Secondary Action: Right Click --Recenter Overhead Camera: Middle Click --Toggle Automatic Allied Recuperation: - Key --Down Self (DEBUG!) - I Key --Recuperate Self (DEBUG!) - O Key
Lords of the Darkreign changes
addedAdded initial access to manual battle features. --A test scenario for manual battles can be accessed from the title screen. --Currently, there is no proper UI for designating characters, spawning soldiers, etc. --these functions are bound to keys instead.
changed--The following lords are available for playing and spawning: ----Karavi Champion (M/F) ----Vinsarr Knight (M/F) ----Karavi Archmaster (M/F)
changed--The following soldiers are available for spawning: ----Karavi Levy ----Nylleh Mage ----Vinsarr Bodyguard ----Karavi Patriot ----Karavi Bastion ----Karavi Lionsguard ----Karavi Wench ----Nylleh Shackled ----Karavi Heirsguard
changedMain controls are as thus: --Movement: WASD or Arrow keys --Jump: Numpad 0 --Change Camera Mode: "C" Key --Zoom/Pan Camera: "right Ctrl" Key --Teleport to Location (DEBUG!): "P" Key --Change Lord: Keys 1-6 (not numpad) --Load Vinsarr Knight Data to Character (DEBUG!): "/" Key --Spawn Lords: R, G, T, H, Y, J Keys --Spawn Soldiers: E, F, K, L, Z, X, V, B, N, M, :, ", Ins, Home, PgUp, PgDn Keys ---(Might have missed a few, there. Have fun!) --Primary Action: Left Click --Secondary Action: Right Click --Recenter Overhead Camera: Middle Click --Toggle Automatic Allied Recuperation: - Key --Down Self (DEBUG!) - I Key --Recuperate Self (DEBUG!) - O Key
-Added initial access to manual battle features. --A test scenario for manual battles can be accessed from the title screen. --Currently, there is no proper UI for designating characters, spawning soldiers, etc. --these functions are bound to keys instead.
---The following lords are available for playing and spawning: ----Karavi Champion (M/F) ----Vinsarr Knight (M/F) ----Karavi Archmaster (M/F)
---The following soldiers are available for spawning: ----Karavi Levy ----Nylleh Mage ----Vinsarr Bodyguard ----Karavi Patriot ----Karavi Bastion ----Karavi Lionsguard ----Karavi Wench ----Nylleh Shackled ----Karavi Heirsguard
-Main controls are as thus: --Movement: WASD or Arrow keys --Jump: Numpad 0 --Change Camera Mode: "C" Key --Zoom/Pan Camera: "right Ctrl" Key --Teleport to Location (DEBUG!): "P" Key --Change Lord: Keys 1-6 (not numpad) --Load Vinsarr Knight Data to Character (DEBUG!): "/" Key --Spawn Lords: R, G, T, H, Y, J Keys --Spawn Soldiers: E, F, K, L, Z, X, V, B, N, M, :, ", Ins, Home, PgUp, PgDn Keys ---(Might have missed a few, there. Have fun!) --Primary Action: Left Click --Secondary Action: Right Click --Recenter Overhead Camera: Middle Click --Toggle Automatic Allied Recuperation: - Key --Down Self (DEBUG!) - I Key --Recuperate Self (DEBUG!) - O Key
The AI may be a little buggy. I was testing a more advanced system before present circumstances hampered development time. I hope you enjoy, nevertheless, and I'll see you with the next update!