What changed
0 fixes2 additions3 changes0 removals
addedLord of Dwarves v1.0 Live!Lord of Dwarves Early Access has ended and the v1.0 release is now live! The release also contains a new bonus game mode, Challenges! I hope you enjoy everything Lord of Dwarves has to offer.
addedLord of Dwarves v1.0 Live!I'm really happy to have been able to include three diverse game modes that really vary how Lord of Dwarves is played. The full Campaign takes you through a series of adventures and objectives while teaching you the basics of the game. The extensive Sandbox lets you customize the game to vastly different play styles. Finally the brand new Challenge mode gives you objectives to complete that focus on specific aspects of the game.
changedNew Game Mode: ChallengesChallenges are independent scenarios with a specific objective to accomplish. Challenges often highlight a small set of game mechanics allowing the player to focus on those mechanics. Often challenges have a specific starting state or special game rules which allows the player to focus on the challenge and not be bogged down with unrelated tasks.
changedNew Game Mode: ChallengesThere are 21 challenges in all ranging from combat, construction, trap making, and even raising a bunny farm. In one challenge you will need to prepare for the imminent arrival of a vicious ettin. In another the surface is overrun with monsters and you will need to grow mushrooms underground to survive until you are strong enough to fight them off. One of my favorite challenges has you lead a single dwarf to prepare and defend against an attack by 15 goblins.
changedNew Game Mode: ChallengesI really hope you enjoy the challenge mode. I had a lot of fun creating and testing each challenge. See if you can complete all 21!
Lord of Dwarves changes
addedLord of Dwarves Early Access has ended and the v1.0 release is now live! The release also contains a new bonus game mode, Challenges! I hope you enjoy everything Lord of Dwarves has to offer.
addedI'm really happy to have been able to include three diverse game modes that really vary how Lord of Dwarves is played. The full Campaign takes you through a series of adventures and objectives while teaching you the basics of the game. The extensive Sandbox lets you customize the game to vastly different play styles. Finally the brand new Challenge mode gives you objectives to complete that focus on specific aspects of the game.
changedChallenges are independent scenarios with a specific objective to accomplish. Challenges often highlight a small set of game mechanics allowing the player to focus on those mechanics. Often challenges have a specific starting state or special game rules which allows the player to focus on the challenge and not be bogged down with unrelated tasks.
changedThere are 21 challenges in all ranging from combat, construction, trap making, and even raising a bunny farm. In one challenge you will need to prepare for the imminent arrival of a vicious ettin. In another the surface is overrun with monsters and you will need to grow mushrooms underground to survive until you are strong enough to fight them off. One of my favorite challenges has you lead a single dwarf to prepare and defend against an attack by 15 goblins.
changedI really hope you enjoy the challenge mode. I had a lot of fun creating and testing each challenge. See if you can complete all 21!
Lord of Dwarves v1.0 Live!
Lord of Dwarves Early Access has ended and the v1.0 release is now live! The release also contains a new bonus game mode, Challenges! I hope you enjoy everything Lord of Dwarves has to offer.
It has been a long road since development began in 2013. After all these years the 1.0 version has finally been released. What started as a hobby turned into a massive passion project and finally into a full fledged, content-full game.
I'm really happy to have been able to include three diverse game modes that really vary how Lord of Dwarves is played. The full Campaign takes you through a series of adventures and objectives while teaching you the basics of the game. The extensive Sandbox lets you customize the game to vastly different play styles. Finally the brand new Challenge mode gives you objectives to complete that focus on specific aspects of the game.
I'm very happy with where Lord of Dwarves is. This project was a huge one man endeavor, my personal Mount Everest. At 442,954 lines of code I really can't believe how big this game got and I'm very happy with how it turned out.
New Game Mode: Challenges
In addition to Sandbox and Campaign, there is now a third game mode, Challenges!
Challenges are independent scenarios with a specific objective to accomplish. Challenges often highlight a small set of game mechanics allowing the player to focus on those mechanics. Often challenges have a specific starting state or special game rules which allows the player to focus on the challenge and not be bogged down with unrelated tasks.
There are 21 challenges in all ranging from combat, construction, trap making, and even raising a bunny farm. In one challenge you will need to prepare for the imminent arrival of a vicious ettin. In another the surface is overrun with monsters and you will need to grow mushrooms underground to survive until you are strong enough to fight them off. One of my favorite challenges has you lead a single dwarf to prepare and defend against an attack by 15 goblins.
I really hope you enjoy the challenge mode. I had a lot of fun creating and testing each challenge. See if you can complete all 21!