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Steam News23 June 20233y ago

STEAM NEXT FEST June 2023 DEMO v1.1 Update

Greetings, Humans: Thank you to all those who have been following Loppy's Progress and all the new adventurer's that have joined us for Loppy's New Steam Next Fest June 2023 Demo.

Full notes

Full Loppy: Planet Hopper update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Humans:

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedThank you to all those who have been following Loppy's Progress and all the new adventurer's that have joined us for Loppy's New Steam Next Fest June 2023 Demo.
addedQQNut Games has been working hard on the Baseline title along with the Demo to get some new fixes out to the public, here is the v1.1 DEMO list for fixes:
fixedFixed an animation issue in the 1-4 mid-boss cutscene. - Adjusted certain tiles in 1-3's Telewarper sections to avoid the overshooting of both Banditons. - Made the first Gem Medal in 1-4 easier to discover. - Fixed a repeated death issue when not touching the second checkpoint in 1-4. - Fixed an animation issue where the "Prepare Telekinesis Throw" animation keeps on playing after getting near to a ceiling or wall. - Made Full-screen fill up the screen completely instead of leaving a border on certain devices. - An attempt was made to clarify that, to close the DEMO or to exit a level through the Pause screen, you have to hold the button instead of pressing it, as to avoid accidental exits. - Adjusted the death condition when missing the Metro in 1-4. - MFO's (Multiple Flying Objects) now move faster, almost equal to the player's running speed. - HUD elements now turn translucent when the player or any of the MFO's get near them.

Loppy: Planet Hopper changes

addedThank you to all those who have been following Loppy's Progress and all the new adventurer's that have joined us for Loppy's New Steam Next Fest June 2023 Demo.
addedQQNut Games has been working hard on the Baseline title along with the Demo to get some new fixes out to the public, here is the v1.1 DEMO list for fixes:
fixedFixed an animation issue in the 1-4 mid-boss cutscene. - Adjusted certain tiles in 1-3's Telewarper sections to avoid the overshooting of both Banditons. - Made the first Gem Medal in 1-4 easier to discover. - Fixed a repeated death issue when not touching the second checkpoint in 1-4. - Fixed an animation issue where the "Prepare Telekinesis Throw" animation keeps on playing after getting near to a ceiling or wall. - Made Full-screen fill up the screen completely instead of leaving a border on certain devices. - An attempt was made to clarify that, to close the DEMO or to exit a level through the Pause screen, you have to hold the button instead of pressing it, as to avoid accidental exits. - Adjusted the death condition when missing the Metro in 1-4. - MFO's (Multiple Flying Objects) now move faster, almost equal to the player's running speed. - HUD elements now turn translucent when the player or any of the MFO's get near them.

Thank you to all those who have been following Loppy's Progress and all the new adventurer's that have joined us for Loppy's New Steam Next Fest June 2023 Demo.

QQNut Games has been working hard on the Baseline title along with the Demo to get some new fixes out to the public, here is the v1.1 DEMO list for fixes:

  • Fixed an animation issue in the 1-4 mid-boss cutscene. - Adjusted certain tiles in 1-3's Telewarper sections to avoid the overshooting of both Banditons. - Made the first Gem Medal in 1-4 easier to discover. - Fixed a repeated death issue when not touching the second checkpoint in 1-4. - Fixed an animation issue where the "Prepare Telekinesis Throw" animation keeps on playing after getting near to a ceiling or wall. - Made Full-screen fill up the screen completely instead of leaving a border on certain devices. - An attempt was made to clarify that, to close the DEMO or to exit a level through the Pause screen, you have to hold the button instead of pressing it, as to avoid accidental exits. - Adjusted the death condition when missing the Metro in 1-4. - MFO's (Multiple Flying Objects) now move faster, almost equal to the player's running speed. - HUD elements now turn translucent when the player or any of the MFO's get near them.

Please be sure to keep following all things LOPPY: PLANET HOPPER, check out our How-To #1 here:

QQNUT GAMES:

QQNut Games a one-man indie game developer located in Colombia, and have been doing game development since 2017. Watch & Follow QQNut on YouTube, and Like on Twitter.

QQNut Games YT: https://www.youtube.com/@qqnutgames

QQNut Games Twitter: https://twitter.com/qqnutgames

Source

Steam News / 23 June 2023

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