What changed
0 fixes4 additions0 changes0 removals
addedA brief tutorial for new players has been added.
addedAlso, a summary of happiness metrics has been added (mouse-over on map). This shows the state of each town, how well the NPCs are doing and give hints about how to improve it.
addedPeriodically a new NPC will join the world and based on the happiness scores it will pick a town to settle in, increasing its population. If a town runs out of food, NPCs can starve, decreasing its population.
addedWith sufficient materials these NPCs can build new roads and eventually complete the road network.
Lopers changes
addedA brief tutorial for new players has been added.
addedAlso, a summary of happiness metrics has been added (mouse-over on map). This shows the state of each town, how well the NPCs are doing and give hints about how to improve it.
addedPeriodically a new NPC will join the world and based on the happiness scores it will pick a town to settle in, increasing its population. If a town runs out of food, NPCs can starve, decreasing its population.
addedWith sufficient materials these NPCs can build new roads and eventually complete the road network.
A brief tutorial for new players has been added.
Also, a summary of happiness metrics has been added (mouse-over on map). This shows the state of each town, how well the NPCs are doing and give hints about how to improve it.
Periodically a new NPC will join the world and based on the happiness scores it will pick a town to settle in, increasing its population. If a town runs out of food, NPCs can starve, decreasing its population.
With sufficient materials these NPCs can build new roads and eventually complete the road network.