Full notes
Full Looper Tactics update
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What changed
- Fixes
- Gameplay
- Balance
- Performance
Here is the content of this update:
Fixed an issue where using Second-tier Mimetic Essence on Second-tier Noisy Elementals and Second-tier Amplifier would cause the game to get stuck.
Fixed an issue where the game would get stuck when the "Discover 3 choices" prompt appeared during the casting of targeted spells.
Fixed an issue where the card attack health values in the backpack were not displayed for numbers greater than three digits.
Fixed the problem where the Ignition effect of the Second Form Fire-breathing Dragon was not considered ranged damage.
Addressed the issue of flickering patterns on certain terrain tiles.
Moved the duplicate attributes on the Third-tier Second Form Armored Guard.
Reduced the initial health of players in T1, T2, and T3 dungeons by 10 points.
Strengthened the power of the Final Angel and Soul Dragons to prevent them from being too weak.
Slightly increased the probability of enhancements from Race Scrolls.
Standardized the action points of minions summoned by Second Form Dragon Eggs and Male Dragon Spirit summons to match the action points of the main unit, all set to 1 point.
Source
Changelog.gg summarizes and formats this update. How we read updates.
