Full notes
Full Loop One: Done update
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What changed
- Gameplay
- UI and audio
- Fixes
After some of your great feedback, there are now a new update with some fixes.
Exaggerated rotation
I’ve now added a slight superpower to your hands. So now when you pick up a facility and rotates it, you can now also use the roll axis (think changing volume on an old radio) of your controller to make the facility rotate a bit faster. With a little practice you should be able to rotate them 180° by rotating your entire wrist. Ok it’s very hard to explain but you will understand it as soon a you try it out.
Haptics settings
I still need to tweak the haptics a bit for different controller types, but if it’s really bad, you can now at least disable the haptics completely in the settings menu.
Bugfixes and other changes
The music volume is now respected. More music tracks is also coming in future updates. Will just need to find the right inspiration (yes I make the music too).
The temporary voice over is now removed while I work on replacing it with a voice over artist. If you want to help with different languages, let me know!
Fixed bug where items sometimes gets stuck in your hand.
Thanks for playing! /Jonas
Source
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