HomeGamesUpdatesPricingMethodology
Steam News17 December 20241y ago

Update notes for Dec 17

Thank you for all your feedback! Increased game internal speed two times (e.g., missions are not 30s but 15s now) Added possibility to skip to the end of the day, when no missions are on the map at the end of the day Fi

Full notes

Full Long Live Caesar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
changedIncreased game internal speed two times (e.g., missions are not 30s but 15s now)
addedAdded possibility to skip to the end of the day, when no missions are on the map at the end of the day
fixedFixed time not stopping when the player is in the city
fixedFixed Cleopatra not removing half of the soldiers and daily income
fixedFixed gold mine not generating resources and not gold
fixedFixed typos and misleading texts

Thank you for all your feedback!

  • Increased game internal speed two times (e.g., missions are not 30s but 15s now)

  • Added possibility to skip to the end of the day, when no missions are on the map at the end of the day

  • Fixed time not stopping when the player is in the city

  • Fixed Cleopatra not removing half of the soldiers and daily income

  • Fixed gold mine not generating resources and not gold

  • Fixed typos and misleading texts

Source

Steam News / 17 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.