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Steam News18 August 202510mo ago

More balance and improvment

Hi, there! New Mechanic: Pressing SPACE now activates engine afterburner (similar to Reactor/Processor overdrive).

Full notes

Full Lonely tiny spaceship update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition9 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedHi, there! New Mechanic:
changedIncreased research power gained per achievement (Black Hole, Star, Cloud) from +5 to +10 .
changedLaboratory research point production increased by 50% .
changedPart power progression per level is now steeper: +1%, +3%, +6%, etc. At max level 20, a part will now be almost 3x stronger (+290% instead of +95%) .
changedBase vacuum radius increased by 25% .
changedResource yield from destroyed (lost) ship parts increased from 25% to 50% .
research power gained per achievement (Black Hole, Star, Cloud)+5+10research power gained per achievement (Black Hole, Star, Cloud) increased, buffResource yield from destroyed (lost) ship parts25%50%Resource yield from destroyed (lost) ship parts increased, buff

Lonely tiny spaceship changes

addedHi, there! New Mechanic:
changedIncreased research power gained per achievement (Black Hole, Star, Cloud) from +5 to +10 .
changedLaboratory research point production increased by 50% .
changedPart power progression per level is now steeper: +1%, +3%, +6%, etc. At max level 20, a part will now be almost 3x stronger (+290% instead of +95%) .
changedBase vacuum radius increased by 25% .

Hi, there! New Mechanic:

  • Pressing SPACE now activates engine afterburner (similar to Reactor/Processor overdrive).

Research & Upgrades:

  • Increased research power gained per achievement (Black Hole, Star, Cloud) from +5 to +10.

  • Laboratory research point production increased by 50%.

  • Part power progression per level is now steeper: +1%, +3%, +6%, etc.

    • At max level 20, a part will now be almost 3x stronger (+290% instead of +95%).

Resources:

  • Base vacuum radius increased by 25%.

  • Dismantling old parts now refunds 90% of resources (up from 80%).

  • Resource yield from destroyed (lost) ship parts increased from 25% to 50%.

Miscellaneous:

  • Bull’s “Horns” now start at level 10.

  • Goobase speed and health reduced by 25% , kinetic and radioactive defenses lowered by ~20%.
  • Fixed several bugs in the ship constructor.

  • Game now automatically switches to the constructor at the start for initial customization.

Enemy Weakness Tips:

  1. Asteroids – Vulnerabilities vary by type. Thermal damage is the most effective overall, while Radiation is useless.

  2. Pirates – Weak to Corrosion, also vulnerable to Electromagnetic damage (reduce repairing) and thermal damage.

  3. Cultists – Weak to Electromagnetic damage.

  4. Goo – Extremely weak to radiation, but almost immune to corrosion.

A huge thank you to everyone for your feedback, support, and care — it really inspires me to keep moving forward and deliver even better content for you!

Source

Steam News / 18 August 2025

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