Update history
Latest Lonecastle updates
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- Lonecastle
Update: Zoom
Fixed the display of the name and image of non-friendly users on the leaderboard. Added the ability to zoom. Minor bug fix.
Announcement2 changesFixGameplay - Lonecastle
Update: Speed and coin
Improved leaderboard display. Improved game speed. Added an interface to choose the game speed at the beginning of each game. The 1x/1.5x/2x game speeds allow to receive respectively 1x/2x/3x of points. Some modificatio…
Announcement4 changesGameplayUI/audio - Lonecastle
Update: More colors
Addition of a more realistic and beautiful sea and clouds (reflection, wave, foam, color, ...). Correction of the position and size of the units. Overall correction of the colors. Improvement of the day and night cycle.…
Announcement - Lonecastle
Update: Visual improvement
Addition of various objects (iceberg, house, mountain, tree, field, bush) to visually improve the game. Each level of the game is procedurally generated. The boats no longer destroy themselves when they reach the ground…
Announcement3 changesFixGameplay - Lonecastle
Update: Click click click
Now: Holding the left mouse button influences the size and the speed of the shot. The click speed of the left mouse button influences the speed of the shot. The distance between the castle and the target influences the…
Announcement - Lonecastle
Update: Land and Sea
The skill improvement interface has been updated, it is now easier and faster to use. Improved sea effect, added a small effect of intersection between the sea and the land. Corrections of some bugs.
Announcement2 changesUI/audioGameplay - Lonecastle
Update: Flag
Addition of flag. Fixes of the last update.
Announcement - Lonecastle
Overall improvement
Some changes were made to improve the gameplay and visuals of the game. The opposing units have been reworked: the units move in formation. the archers shoot arrows. the tank shoots cannon balls. the boats move faster.…
Announcement8 changesFixGameplay - Lonecastle
Update: Damage / speed / size
Each castle now has a default damage, speed, and size attribute. An attribute with 4 levels, which can vary depending on the castle. Collect gold by killing enemies and unlock castles with better attributes. These attri…
Announcement3 changesBalanceGameplay - Lonecastle
Update: Sun and Moon
Adding a day and night system. The tower that shoots nearby ships is only active during the day. At night, the tower turns into a lighthouse. Fixed bugs.
Announcement1 changeFix - Lonecastle
Update: Dragon
Fixed a small bug and added a small dragon that helps recover gold coins.
Announcement1 changeFix - Lonecastle
Update: chicken, chick and turtle
Bonuses can transform the castle into chicken, chick and turtle. The chicken doubles the damage, the chick crushes nearby enemies, and the turtle takes no damage. Before, when the player touches a bonus with an arrow, t…
Announcement1 changeBalance - Lonecastle
Update: new canon
Added cannon that shoots nearby enemies.
Announcement1 changeGameplay - Lonecastle
Update: UI improvements and fixes
You can improve your castle using skill point, you get 1 point for each level up, you can increase damage, number, speed and size of the arrows. You now have 1 skill point at the start of each game, instead of 0. The us…
Announcement4 changesFixBalance - Lonecastle
Update: Castle store
The other castles must be purchased instead of being automatically unlocked when the player reaches a score. The player now has a chest that will fill up when he collects coins.
Announcement1 changeGameplay


