Full notes
Full Lone Pine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Bug Fixes:
Fix background appearing in incorrect position during camera scene
Nodes no longer appear during day 1 overlay animation
Fixed z-index issue on some plant layers in olg growth trail
Fixed bug where players could get stuck kicking cable car
Fixed drawer state resetting after sleeping
Fixed save game UI issue not updating to last saved time
Fixed new game save state being polluted by existing game session
Fixed subtitled enabled/disabled not affecting conversations
Fixed continue issues when leaving and resuming during specific cutscenes
Added character limit to polaroids (looking at you clamps)
Improvements:
UI alignment in menus
Reduced hold to exit time from 2s to 0.5s
Update audio levels in certain cutscenes
Persisting radio frequency in game state save files
New Izzie animations and reactions
Last conversation line is now visible when selecting options (if subtitles are enabled)
New Features:
Added auto play mode for conversations
Added conversation history viewer
Added dynamic clock in cabin scene
Source
Changelog.gg summarizes and formats this update. How we read updates.
