Update log
Full Lone Fungus: Melody of Spores update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Changelog:
- Fixed a bug with the Bronze Chain dissapearing from your inventory too early in the quest (Just go to the shop and it'll automatically be in your inventory again) - The Spin Jump should be instant now and feel more responsive - Made it so you have to stand still to interact with NPCs/Doors/Gates to prevent accidental input (Hopefully this does not break something) - Fixed the weird transition putting you into spikes in Forgotten Sanctum - Fixed a missing collision in one place - Fixed the jittery chat windows in the beginning of the game - Tweaked the astral gate hitboxes (this also fixes the Astral Gate where you could get stuck by accessing the binoculars) - Fixed the Berserkers Idol triggering everytime you press B in a menu (if you have it set on B) - Added binoculars to some new rooms - Tweaked the Squid Meduse head enemy's sinewave arc - Added a glimmer animation to Trametheus Finger's once the ability is activated
Source
