Full notes
Full lone.AI update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Maps
lone.AI Beta 0.6.0 Update
Abilities
Added three new abilities that you can choose from at the beginning of a new run.
NEW Missile Ability:
Fire a missile that follows the crosshair.
NEW Teleport Ability:
Teleport to the crosshairs location.
NEW Barrier Ability:
Deploys a barrier that blocks, and deals contact damage.
Changed some displayed information regarding ability unlocking.
Modules
NEW Plasma Orbiter Module:
Creates an orbiting plasma shot.
Including all modules this brings the total number to 44.
Fixed the FroggPrincess Module from reappearing after being acquired.
Fixed the Crosshair Target Module from dealing damage when the game is paused.
Other
The Steam overlay is now functioning.
Missiles now explode upon impact with other objects.
Can now fast-sell cargo by holding down the sell button.
Added a small animation when enemies are harmed by the Self Harm upgrade.
Fixed the skill tree button to blink when there are unused stat points.
You can no longer choose to fully recharge the shield in the skill tree if it is already full.
Adjusted how the player icon changes its position on the mini map.
Fixed an issue causing the player icon to not rotate when using a controller.
More dialog options and responses unlock as you progress.
Changed ship jet sound playback to prevent indefinite looping.
Other minor bug fixes and changes.
Digital Drank
Source
Changelog.gg summarizes and formats this update. How we read updates.
