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Steam News18 March 20263mo ago

v1.4 Update

Added a small beep sound effect when there is only a few seconds left of the timed stopwatch challenges to signal that the challenge is about to end.

Full notes

Full Loki The Lynx update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded a small beep sound effect when there is only a few seconds left of the timed stopwatch challenges to signal that the challenge is about to end. • Added in a randomised crate that spawns a randomised reward, such as an extra life, or a golden apple. These new randomised reward crates are placed towards the end of each level. • A lot of polishing and tidying up of the menus / pause menu / save menu / options menu. • Improved and polished the way that the text types out in the cutscenes. • Polished the on-screen input button prompts / controller button prompts. • Fixed some Kripto Coins that had already been collected sometimes not displaying correctly in the in-level Heads Up Display. • Small bit of polish added to the progress bar that pops up as you go to exit an NPC level. • Small tweaks to enemy head hurt boxes. • Fixed a visual bug on the exploding robot monkey enemy. • Added a bit of time onto some of the timed stopwatch challenges. • During standard in-level gameplay, opening the Steam overlay now pauses the game for you; and then after having done that, closing the Steam overlay would then un-pause the game and resume gameplay for you.

Loki The Lynx changes

addedAdded a small beep sound effect when there is only a few seconds left of the timed stopwatch challenges to signal that the challenge is about to end. • Added in a randomised crate that spawns a randomised reward, such as an extra life, or a golden apple. These new randomised reward crates are placed towards the end of each level. • A lot of polishing and tidying up of the menus / pause menu / save menu / options menu. • Improved and polished the way that the text types out in the cutscenes. • Polished the on-screen input button prompts / controller button prompts. • Fixed some Kripto Coins that had already been collected sometimes not displaying correctly in the in-level Heads Up Display. • Small bit of polish added to the progress bar that pops up as you go to exit an NPC level. • Small tweaks to enemy head hurt boxes. • Fixed a visual bug on the exploding robot monkey enemy. • Added a bit of time onto some of the timed stopwatch challenges. • During standard in-level gameplay, opening the Steam overlay now pauses the game for you; and then after having done that, closing the Steam overlay would then un-pause the game and resume gameplay for you.
  • Added a small beep sound effect when there is only a few seconds left of the timed stopwatch challenges to signal that the challenge is about to end. • Added in a randomised crate that spawns a randomised reward, such as an extra life, or a golden apple. These new randomised reward crates are placed towards the end of each level. • A lot of polishing and tidying up of the menus / pause menu / save menu / options menu. • Improved and polished the way that the text types out in the cutscenes. • Polished the on-screen input button prompts / controller button prompts. • Fixed some Kripto Coins that had already been collected sometimes not displaying correctly in the in-level Heads Up Display. • Small bit of polish added to the progress bar that pops up as you go to exit an NPC level. • Small tweaks to enemy head hurt boxes. • Fixed a visual bug on the exploding robot monkey enemy. • Added a bit of time onto some of the timed stopwatch challenges. • During standard in-level gameplay, opening the Steam overlay now pauses the game for you; and then after having done that, closing the Steam overlay would then un-pause the game and resume gameplay for you.

Source

Steam News / 18 March 2026

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