Full notes
Full LOGistICAL update
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What changed
- Gameplay
- Fixes
New L3E Content
LOGistICAL 3: Earth brings more FREE content with the United States of America. A long puzzle weaving your way across all the mainland states of the USA. A bunch of new industries to take back to the other discovered areas.
Note: New content for owners of LOGistICAL 3: Earth will always be FREE.
Updates
Build #844q on LE (live) - Add "Industries" to filter list to force all industries to show regardless of other groups - Redid the filter detection to force showing filter objects if checked - Plane routing update for the International Date Line. Both routes, moving across and moving across while delivering cargos across.
Build #844r on LE (live) - Fixed a load problem where pin no longer has a town - Cluster numbers updated to not include broken roads
Build #845f on LE (live) Currently prepping for next section of new content coming very soon. - Detect corrupt vehicle route fix and push the vehicle back to its depot. - No "New Cargo" popup on startup - Fixed new contract buttons - Major rewrite on the load code. Restructure later for faster load. - Major rewrite on the object code for better memory management. - Fixed a bunch of road/rail bugs - Fix for the cluster numbers - Fix for the "End Road/Complete Town" "Go to" button - Fix so closing the "End Road Fix/Complete Town" window so it doesn't click the map. - Fix for showing end of road - Fixed issue of invalid keys in "find town" - Fixed problem of sticky "ctrl" key - Fixed a problem where the planes kept going back to the depot. - Fix load error when non-discovered town is selected town on save.
Build 845x on LE (live) - New region - USA - Adjustment to visibility of roads, railways and shipping for better contrast with backgrounds - Railways changed to black with purple highlight
Build #845zb on LE (live) - Updated a few US contracts and town requirements for the contracts - Changed the pause image to be more noticable.
Build #846a on LE (live) - Image updates for new cargos and industries - A couple of contract fixes near the end of the US experience. - A slight adjustment to the railway colour to not clash with the rivers in the green vector view
Puzzled?
If you are having difficulties solving areas, pop over to the Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
Enjoy,
Sacada.
Source
Changelog.gg summarizes and formats this update. How we read updates.
