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Steam News19 March 20215y ago

Build 861m on LE (openbeta)

Build 861m on LE (openbeta) - Fixed all the known businesses using rail to link to road - Fix for a bunch of businesses that didn't have any road access.

Full notes

Full LOGistICAL 3: Earth update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedBuild 861m on LE (openbeta) - Fixed all the known businesses using rail to link to road - Fix for a bunch of businesses that didn't have any road access. That should fix those "+" signs on clusters that don't seem to have any more to find. - Completing Bionics to level 3 now enables "Self Repair" on vehicles. Click the "FIX" on a truck and the repair message should change. - Unique industries are now made un-unique via contracts requiring delivery of "Cultured Meat" to a nearby town or business.

LOGistICAL 3: Earth changes

fixedBuild 861m on LE (openbeta) - Fixed all the known businesses using rail to link to road - Fix for a bunch of businesses that didn't have any road access. That should fix those "+" signs on clusters that don't seem to have any more to find. - Completing Bionics to level 3 now enables "Self Repair" on vehicles. Click the "FIX" on a truck and the repair message should change. - Unique industries are now made un-unique via contracts requiring delivery of "Cultured Meat" to a nearby town or business.

Build 861m on LE (openbeta) - Fixed all the known businesses using rail to link to road - Fix for a bunch of businesses that didn't have any road access. That should fix those "+" signs on clusters that don't seem to have any more to find. - Completing Bionics to level 3 now enables "Self Repair" on vehicles. Click the "FIX" on a truck and the repair message should change. - Unique industries are now made un-unique via contracts requiring delivery of "Cultured Meat" to a nearby town or business.

Source

Steam News / 19 March 2021

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