Full notes
Full Logic Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Devlog 0.3.1
The game is still in development and getting better
The essence of the game remains focused on puzzle-solving and logic elements, however, the graphics and overall gameplay experience have also received significant attention. Recently, I decided to enhance certain aspects of the graphics and gameplay to make them more suitable, along with improving the quality of the puzzle system.
The game's main menu interface has been refined, with animated elements replacing the static images previously used
The settings options have become more intuitive, organized into themed groups, instead of displaying all at once as before
The in-game graphics have also seen significant improvements and optimizations, allowing for more interactions with various items and providing a greater sense of freedom
Keypad interactions can now be done directly, enhancing the game's realism instead of using pop-up menus. The other types of lock codes have also undergone similar improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
