Full notes
Full Logic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Multiple bug fixes and performane optimalizations.
- Fixed a bug where it wasn't properly detected if there was a ceiling above the Player. - Fixed a bug where Jack would not always pull the selected object towards him. - Fixed a bug where Eddy couldn't use his character ability in some situations. - Fixed a bug that prevented Eddy's funny unique animation from playing. - Fixed a bug where if the frequency of speech was set during a Level, it wasn't immediately applied to the game. - Character Speech is renamed to Frequency of Speech in the Audio sub-settings to make the name more descriptive. - Fixed a bug where the default values for Settings did not match the actual default values. - Unnecessary code snippets have been removed from multiple locations, and various minor optimizations and performance enhancements have been implemented.
Source
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