Full notes
Full Loco Shortline Operations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Loco Shortline Operations changes
Custom rail Improvements Ground detection and Geometry of the track has been Improved alot to stop any glitching. All ends now align flush with the next hopefully eliminating any clipping of the wheels on track connections Improvements have made it possible to add Manual and Auto super elevation to Auto corner mode.
Added new highspeed and Y switches
Improved main menu / Build list menu - Added new settings button to escape menu - Fixed Trams incorrect Hitch links - Fixed issues with stations on loading - Fixed problems with throwing coal in MP - Fixed not being to connect to a friend with a blank password - Fixed Clients not being able to get Location info on the map - Fixed incorrect hitch visuals on the narrow gauge Toad Brake van - Fixed issues with stations on loading - Fixed problems with throwing coal in MP - Fixed hoast sending objects too fast when connecting - Added Location Info panel Access by clicking on a location in the map or the shop info panel.
Added fuel/boiler info to f9 inspection panel + tidied the menu - Improved performance of moving Locomotives/wagons - Fixed Performance being lower for stationary wagons/locos after loading a save - Fixed some audio volume problems when starting diesels - Removed unneeded setting button and logo from the bottom right of the Escape menu - Attempted to fix timing issues with diesel startup for clients - Snapping custom track to an end point now shows correctly when building - Moved crossing1 hitbox removing ruff transition - Going back the main menu and loading another game should now work properly
Source
Changelog.gg summarizes and formats this update. How we read updates.
