GENERAL - We’ve added a new function. Story sequence can now be stored in the notebook - Objects’ physics replication was refactored.
Full notes
Full Loco Parentis / 孤女咒怨 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes1 removal
Performance
Gameplay
Fixes
addedGENERAL - We’ve added a new function. Story sequence can now be stored in the notebook - Objects’ physics replication was refactored. It didn’t really change anything, but now everyone will know that we have our own physics replication. What is it, again? - Materials and textures optimization - Floors' logic optimization - Mobs were also optimized
changedCHAPTER CRONE - [COOP] Game objects’ usage logic was optimized
changedCHAPTER REPAIRMAN - Door drilling animation was improved - “Bloody” screamer’s visibility was improved
fixedCHAPTER PHOTOGRAPHER - Game puzzles’ logic was improved - In-game “bugs” were improved - In-game bugs were fixed
removedCHAPTER MEDIC - Scalpel in your hand looks better now - [COOP] VFX graphics were improved - “Door” no longer hides its tentacles - [COOP] Light functioning was improved - No more batteries and bullets, just like the Girl said - Dropper can only be used after listening to all the voices.
Loco Parentis / 孤女咒怨 changes
addedGENERAL - We’ve added a new function. Story sequence can now be stored in the notebook - Objects’ physics replication was refactored. It didn’t really change anything, but now everyone will know that we have our own physics replication. What is it, again? - Materials and textures optimization - Floors' logic optimization - Mobs were also optimized
changedCHAPTER CRONE - [COOP] Game objects’ usage logic was optimized
changedCHAPTER REPAIRMAN - Door drilling animation was improved - “Bloody” screamer’s visibility was improved
fixedCHAPTER PHOTOGRAPHER - Game puzzles’ logic was improved - In-game “bugs” were improved - In-game bugs were fixed
removedCHAPTER MEDIC - Scalpel in your hand looks better now - [COOP] VFX graphics were improved - “Door” no longer hides its tentacles - [COOP] Light functioning was improved - No more batteries and bullets, just like the Girl said - Dropper can only be used after listening to all the voices.
GENERAL - We’ve added a new function. Story sequence can now be stored in the notebook - Objects’ physics replication was refactored. It didn’t really change anything, but now everyone will know that we have our own physics replication. What is it, again? - Materials and textures optimization - Floors' logic optimization - Mobs were also optimized
CHAPTER CRONE - [COOP] Game objects’ usage logic was optimized
CHAPTER REPAIRMAN - Door drilling animation was improved - “Bloody” screamer’s visibility was improved
CHAPTER OTHER GIRL - We took away killer-monkeys’ invisibility - [COOP] If it says “don’t turn”, you really MUST NOT turn - Some tasks became more specific
CHAPTER PHOTOGRAPHER - Game puzzles’ logic was improved - In-game “bugs” were improved - In-game bugs were fixed
CHAPTER MEDIC - Scalpel in your hand looks better now - [COOP] VFX graphics were improved - “Door” no longer hides its tentacles - [COOP] Light functioning was improved - No more batteries and bullets, just like the Girl said - Dropper can only be used after listening to all the voices.