Full notes
Full Loco Launcher update
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What changed
- Performance
- Fixes
- Gameplay
Loco Launcher changes
Optimization for level loading.
Optimization for how objects are loaded.
Optimization for how objects are destroyed.
Basically optimizations all around.
For some reason destructibles are not counted correctly, so a slight fix for that plus not needing to destroy absolutely everything in a level.
Fix for support structure destructibles not affecting what they're supporting (e.g. ceiling not breaking after wall breaks).
Increased aerial special range when gained enough airtime.
Tweaked destruction behavior for player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
