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Steam News31 December 20223y ago

Update Notes for December 31st, 2022

Optimization for level loading. Optimization for how objects are loaded. Optimization for how objects are destroyed. Basically optimizations all around.

Full notes

Full Loco Launcher update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedOptimization for level loading.
changedOptimization for how objects are loaded.
changedOptimization for how objects are destroyed.
changedBasically optimizations all around.
changedFor some reason destructibles are not counted correctly, so a slight fix for that plus not needing to destroy absolutely everything in a level.
fixedFix for support structure destructibles not affecting what they're supporting (e.g. ceiling not breaking after wall breaks).

Loco Launcher changes

changedOptimization for level loading.
changedOptimization for how objects are loaded.
changedOptimization for how objects are destroyed.
changedBasically optimizations all around.
changedFor some reason destructibles are not counted correctly, so a slight fix for that plus not needing to destroy absolutely everything in a level.
  1. Optimization for level loading.

  2. Optimization for how objects are loaded.

  3. Optimization for how objects are destroyed.

  4. Basically optimizations all around.

  5. For some reason destructibles are not counted correctly, so a slight fix for that plus not needing to destroy absolutely everything in a level.

  6. Fix for support structure destructibles not affecting what they're supporting (e.g. ceiling not breaking after wall breaks).

  7. Increased aerial special range when gained enough airtime.

  8. Tweaked destruction behavior for player.

Source

Steam News / 31 December 2022

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