Full notes
Full Lockdown: Stand Alone update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedChangelog: - Enemy pathfinding accuracy refined - Fixed a bug where the turrets would sometimes fail to detect the left hand - Fixed a rare bug where shooting an automatic weapon and holstering it at the same time would keep the weapon firing - Minor adjustments to the third and fourth level Your indie developer, Anton
Changelog: - Enemy pathfinding accuracy refined - Fixed a bug where the turrets would sometimes fail to detect the left hand - Fixed a rare bug where shooting an automatic weapon and holstering it at the same time would keep the weapon firing - Minor adjustments to the third and fourth level Your indie developer, Anton
Source
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