Full notes
Full Loch Ness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Performance
changedMany many optimization tweaks hoping to improve performance and therefore reduce amount of bugs players are experiencing, including but not limited to:
changedReducing the render distance on many objects
changedVarious code optimizations
Loch Ness changes
changedMany many optimization tweaks hoping to improve performance and therefore reduce amount of bugs players are experiencing, including but not limited to:
changedReducing the render distance on many objects
changedVarious code optimizations
Many many optimization tweaks hoping to improve performance and therefore reduce amount of bugs players are experiencing, including but not limited to:
Reducing the amount of foliage across the level
Reducing the render distance on many objects
Various code optimizations
Instantiated static meshes where applicable
Source
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