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Steam News21 July 202511mo ago

What makes Loaders different?

Hello everyone, We’ve been working on Loaders for quite a while now, and as we start showing the game, there’s one question that keeps coming up: "What sets Loaders apart from other multiplayer shooters?

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Full Loaders update

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Repeated intro

Hello everyone,

What changed

0 fixes3 additions5 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Events
changedA battlefield you can break
changedLoaders was built from the ground up with one big idea in mind: a destructible terrain.
addedNo more hiding forever behind invincible walls. Covers are temporary. You can reshape the battlefield to your advantage, open a new path behind enemy lines, isolate a group by cutting off their escape… It’s all up to you.
changedThis system changes how you think about movement, positioning, and teamwork. And that’s exactly what we wanted.
addedTo deepen the gameplay, we added two extra layers:
changedModules: You have passive and active modules. Passive ones will offer stat boosts, while active modules are powers you can use a few times during battle (they have a cooldown).

We’ve been working on Loaders for quite a while now, and as we start showing the game, there’s one question that keeps coming up:"What sets Loaders apart from other multiplayer shooters?"

So here’s our answer, simple and honest :)

A battlefield you can break

Loaders was built from the ground up with one big idea in mind: a destructible terrain.

No more hiding forever behind invincible walls. Covers are temporary. You can reshape the battlefield to your advantage, open a new path behind enemy lines, isolate a group by cutting off their escape… It’s all up to you.

This system changes how you think about movement, positioning, and teamwork. And that’s exactly what we wanted.

Team tactics over twitch reflexes

Loaders isn’t a run-and-gun shooter. By changing the pace with slower travel time and higher Time to Kill than most shooter games, we enable teamplay to be more important than just pure skill-based

Of course, good aim still matters (it’s a shooter after all), but pure skill isn’t enough. Tactical thinking and coordination are just as important, maybe even more.

Modules & Splitters: tools to shift the tide

To deepen the gameplay, we added two extra layers:

  • Modules: You have passive and active modules. Passive ones will offer stat boosts, while active modules are powers you can use a few times during battle (they have a cooldown).

  • Splittersenergy boost that pumps up one of 4 specific stats, enabling you to be more effective in either shooting, moving, recovering, or getting your modules ready sooner. Splitters can be changed on the fly during gameplay.

Don’t forget that Loaders have a limit to what they can equip, so every choice matters!

Shields that make positioning matter

Your Loader is protected by multiple directional energy shields. When one breaks, you’re exposed on that side but you can turn your Loader to protect your weak spot again.

It’s a simple system, but it adds depth to how you move and fight. It rewards smart positioning and gives clear feedback on what’s working (and what’s not).

Thanks for reading and feel free to drop your thoughts or questions in the comments!

War never ends, but neither do you!

Load up again, Loader! The Tower Five Team

Source

Steam News / 21 July 2025

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