In this update7
Full notes
Full Live Hard, Die Hard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Performance
Live Hard, Die Hard changes
- Trainmap
The much-anticipated DEMO is now live!
🧠 Live hard, Die Hard 🧠
A counter‑invasion real‑time strategy where saving soldiers is as vital as crushing aliens!
[dynamiclink href="https://store.steampowered.com/app/2550790/Live_Hard_Die_Hard/"]
To celebrate the demo launch, we’ve made this a special build!
The demo gives you a fast start by letting you face the boss super early, in the 1st round of the expedition.
But you’ll need sharp triage and disciplined stress management of your troops to make it to the finish!
[dynamiclink href="https://youtu.be/xezneRAtFT8"]
Here's what you can experience in this DEMO:
🚑 Medical aid under fire!
Pull wounded soldiers back to the medic truck to stabilize and return them to the line!
Keep the front from collapsing with well-planned retreats and redeployments!
🧬 Alien dissection & countermeasures
Dissect and investigate alien corpses to gather samples and develop special skills called
"Side-Effects"that dooms them aliens to the hell they deserve!
⚡️ Big weapons, big moments!
Take control of battlefield cannons yourself and turn the tide with well‑placed shots that pulverize enemy waves!
Aim well and fire like a boss.
Here's what you can experience at the upcoming 1.0 launch
🏝️ Stress control for your troops!
Combat isn’t just physical! Manage Stress so soldiers don’t panic or refuse deployment!
Cycle back to base for rest to keep morale and performance up!
🤖 Body augmentation!
Train skills and pursue body mods to push beyond human limits (at a cost).
Inhumane power can reshape the mind... choose wisely.
See you on the line, Commander.
Stay sharp, heal fast, show those aliens who's the boss!
Source
Changelog.gg summarizes and formats this update. How we read updates.
