Full notes
Full Liturge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
Liturge changes
Liturge is now live on Steam in Early Access.
Liturge is a 1-4 player co-op horror where every ritual mistake can trigger a deadly hunt. You explore haunted locations, gather items and notes, keep the generator running and try to hold on to your sanity while a ghost reacts to what you do.
What you can play today
1-4 player online co-op over Steam
two haunted locations (Blackwell Hospital and Ashford Abbey)
one complete ritual with multiple item combinations and failure paths
dynamic ghost behaviour tied to rituals, fuel and sanity
several difficulty levels, from more forgiving runs to intense, high-pressure hunts
Early Access and future plans
Liturge is in Early Access because we want to grow it together with the community. During EA we plan to add, among other things:
integrated voice chat (VOIP) and an progression system in the first major update
new maps and ritual variations
additional ghost types and behaviours
more items and evidence to discover
extra difficulty options and modifiers
Community feedback is a big part of this. The way you play - and what you tell us - will influence balance, priorities and what we focus on next.
Thanks and feedback
Thank you to everyone who decided to buy or try Liturge at launch. Every copy, wishlist and review helps us keep pushing the project forward.
If you want to help shape the game, share your thoughts and bug reports on the Steam Community forums or in reviews - we actively read them and use them to guide future updates.
See you in the dark.
Source
Changelog.gg summarizes and formats this update. How we read updates.
