Repeated intro
What changed
0 fixes2 additions0 changes0 removals
addedThought it was time to make a post. Now, I am a solo developer working on this title, so it is taking longer than expected to make Little Wolf to release to you all to enjoy. Little Wolf is mainly a collection and exploration game. I am adding some fights into the game too which should be a good challenge to the player.
addedAI animals to populate the map. Setting up specific areas etc - Adding things to each map/ area for the player to do as well as explore. - Adding at least two more boss fights, so you guys will have to fight AGNAR (a familiar) at least 3 times but in different maps. - Testing out different lighting to see what looks the best and suits the map. - SFX and VFX - Music for areas. Ambient and event. - Adding some random events that you may find around the maps. - Working on portals to only activate when player completes a task. - Polishing off the pick up/ drop function, it will only be usable on certain objects. - General optimisations so you guys can have a pleasant experience. - Will be making another short trailer when I have more time to showcase a couple new features.
Little Wolf changes
addedThought it was time to make a post. Now, I am a solo developer working on this title, so it is taking longer than expected to make Little Wolf to release to you all to enjoy. Little Wolf is mainly a collection and exploration game. I am adding some fights into the game too which should be a good challenge to the player.
addedAI animals to populate the map. Setting up specific areas etc - Adding things to each map/ area for the player to do as well as explore. - Adding at least two more boss fights, so you guys will have to fight AGNAR (a familiar) at least 3 times but in different maps. - Testing out different lighting to see what looks the best and suits the map. - SFX and VFX - Music for areas. Ambient and event. - Adding some random events that you may find around the maps. - Working on portals to only activate when player completes a task. - Polishing off the pick up/ drop function, it will only be usable on certain objects. - General optimisations so you guys can have a pleasant experience. - Will be making another short trailer when I have more time to showcase a couple new features.
Thought it was time to make a post. Now, I am a solo developer working on this title, so it is taking longer than expected to make Little Wolf to release to you all to enjoy. Little Wolf is mainly a collection and exploration game. I am adding some fights into the game too which should be a good challenge to the player.
However I am working hard between my busy schedule to make this a fun game for everyone to enjoy, it just means it may take a bit longer than I originally planned to release this game.
Currently I am working on the following;
AI animals to populate the map. Setting up specific areas etc - Adding things to each map/ area for the player to do as well as explore. - Adding at least two more boss fights, so you guys will have to fight AGNAR (a familiar) at least 3 times but in different maps. - Testing out different lighting to see what looks the best and suits the map. - SFX and VFX - Music for areas. Ambient and event. - Adding some random events that you may find around the maps. - Working on portals to only activate when player completes a task. - Polishing off the pick up/ drop function, it will only be usable on certain objects. - General optimisations so you guys can have a pleasant experience. - Will be making another short trailer when I have more time to showcase a couple new features.
I hope you can be a bit patient while I make this game better than it would be if I released it now!
Thanks for sticking it through to the end, I will try to keep updates regular for anyone who is interested.
Regards Winged Lizard, Creed.