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Steam News2 December 20257mo ago

🎮 Version v2.2.3 is Now Live: Endless Mode Fully Optimized, Challenge Upgraded!

Hello everyone, This update focuses on multiple optimizations and adjustments to Endless Mode, along with some known issue fixes and new practical features.

Full notes

Full Little Witch Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

2 fixes5 additions6 changes0 removals
  • Performance
  • Maps
  • Balance
  • Gameplay
  • Fixes
  • Events
addedThis update focuses on multiple optimizations and adjustments to Endless Mode , along with some known issue fixes and new practical features. Below are the detailed contents of this update:
changed🔧 Optimizations & Adjustments
changedSignificantly optimized lag issues in Endless Mode , improving game smoothness and stability during long play sessions.
changedAdjusted the difficulty curve in Endless Mode, making the early transition smoother and late-stage challenges more strategic.
addedAdded attribute caps : Attack Power, Magic Power, and Critical Damage now have a cap of 5,000 points to maintain combat balance.
added🆕 New Additions
Each wave will now spawn26Each wave will now spawn increased, buff

Little Witch Survivors changes

addedThis update focuses on multiple optimizations and adjustments to Endless Mode , along with some known issue fixes and new practical features. Below are the detailed contents of this update:
changed🔧 Optimizations & Adjustments
changedSignificantly optimized lag issues in Endless Mode , improving game smoothness and stability during long play sessions.
changedAdjusted the difficulty curve in Endless Mode, making the early transition smoother and late-stage challenges more strategic.
addedAdded attribute caps : Attack Power, Magic Power, and Critical Damage now have a cap of 5,000 points to maintain combat balance.

This update focuses on multiple optimizations and adjustments to Endless Mode, along with some known issue fixes and new practical features. Below are the detailed contents of this update:

🔧 Optimizations & Adjustments

  • Significantly optimized lag issues in Endless Mode, improving game smoothness and stability during long play sessions.

  • Adjusted the difficulty curve in Endless Mode, making the early transition smoother and late-stage challenges more strategic.

  • Added attribute caps: Attack Power, Magic Power, and Critical Damage now have a cap of 5,000 points to maintain combat balance.

🆕 New Additions

  • Added counting unit display: High numerical values now support units like t (trillion) and q (quadrillion) for easier readability.

🐛 Issue Fixes

  • Fixed an issue where multiple magnets could appear simultaneously under specific conditions. Now, the maximum number of magnets that can exist at once is 1 (the total number of magnets remains unchanged).

  • Fixed a numerical error in the collection range for the "Big Cleanup" random event with the Stardust Broom. The effect now correctly applies a 20% increase in collection range.

  • Greatly increased the number of elite enemies in Endless Mode: Each wave will now spawn 2 to 6 elite enemies, making challenges more intense!

📢 Friendly Reminder This update has been automatically pushed. Restart the game to apply the changes. If you encounter any issues during gameplay, feel free to provide feedback through the Steam community.

Thank you for your continued support, and we hope you enjoy the game!

Additionally, the first DLC for"Little Witch Survivors"will be released next Friday, December 12th! It includes 30 new Guardians, 10 new Witches, and 1 new map, along with some small surprises! If you're interested, please consider adding it to your wishlist!

[dynamiclink href="https://store.steampowered.com/app/4169940/DLC1/"]

Source

Steam News / 2 December 2025

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