In this update6
Full notes
Full Little Witch in the Woods update
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What changed
- Fixes
- UI and audio
- Performance
Little Witch in the Woods changes
v5.3.6.0
Patch Notes
Level Design
Fixed an issue where maintaining interaction with a Fort Rat's nest would continuously increase speed indefinitely.
Fixed an issue where the interaction UI remained after the Fort Rat's nest flew away.
Fixed a bug where the player could not move if they threw a potion while sliding on ice in the Starlit Cave.
Fixed an issue where players could bypass blocked areas when collecting Ritoring placed in restricted locations.
Scenario
Act 3
Fixed an issue where UI could be opened at an incorrect timing during a specific cinematic scene while progressing the quest .
UI
Removed temporary test UI that was unintentionally exposed in settings.
Fixed an issue where key guides were not displayed in tutorial UI that did not use a page format.
System
Fixed an issue where ingredients were not consumed correctly when processing multiple items at once.
Fixed an issue where the game would not close when pressing ESC while using the Witch's Trowel.
Major Known Issues Being Addressed
Issue where the quest cannot be completed
Bug where Ellie can get stuck and be unable to escape in the Starlit Cave puzzle scene
Bug where the Quill does not appear during the first Quill tutorial
Bug where pressing the start menu and rapidly tapping buttons causes controls to freeze after loading
Issue where certain resident quests do not progress or complete
Issue where controls may become unresponsive when attempting to open the UI while interacting with objects.
A memory leak issue has been identified in the game engine’s physics system.
This issue will be resolved in the next update through an engine version upgrade.
Reloading a previous save may resolve certain bugs.
However, because you are loading an earlier save, any progress made since then will be lost.
Reporting bugs on the Little Witch in the Woods Discord will greatly help us fix them.
Source
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