Hi everyone, The Little Noah Development Team here. Recently we were able to push out the 1.01b update which includes our August free content update on Steam a little bit ahead of schedule!
In this update2
Full notes
Full Little Noah: Scion of Paradise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes2 additions0 changes0 removals
Events
Maps
Performance
Gameplay
addedRecently we were able to push out the 1.01b update which includes our August free content update on Steam a little bit ahead of schedule! In this update we have a new gameplay mode, new rooms in the ruins, a new Lilliput, and more! If you're up to the challenge, give the new content a try and please share your thoughts with us.
addedContentAdded the extremely difficult "HELL Mode" - Added new types of rooms to the ruins! The Grand Treasure Vault Elemental Monster Lairs Trey's Bonus Stages - New Lilliput: Ace - The store now has an extra item slot to choose from! Note: If players are already inside a shop when they update, the extra slot will be sold out. - Low and High settings have been added as Anti-aliasing options.
fixedBug FixesFixed the "Battlesword Noah" Avatar title. - When a Monster Lair is completed, its icon will disappear from the map. - Fixed an issue when enemies quickly changed directions repeatedly. - Fixed a bug where the difficulty change would not be saved if players returned to the Title Screen immediately after changing difficulty level. - Fixed a bug where selecting default settings would instead reset it to your last used settings. - Adjusted Noah's graphics when near / interacting with the Potion Cache. - Fixed a bug where the SFX would not play when releasing the event skip button just before the event is skipped. - Adjusted the Lilliput House icon on the Airship. - Smoothed out cursor movement. - Adjusted max-ranked support design. - Fixed background flickering. - Fixed some phrasing during events. - Fixed tutorial messages. - Fixed some map collision points.
fixedBug FixesWe hope you continue to enjoy Little Noah, and good luck on your adventures!
fixedBug FixesThe Little Noah Development Team
Little Noah: Scion of Paradise changes
addedRecently we were able to push out the 1.01b update which includes our August free content update on Steam a little bit ahead of schedule! In this update we have a new gameplay mode, new rooms in the ruins, a new Lilliput, and more! If you're up to the challenge, give the new content a try and please share your thoughts with us.
addedAdded the extremely difficult "HELL Mode" - Added new types of rooms to the ruins! The Grand Treasure Vault Elemental Monster Lairs Trey's Bonus Stages - New Lilliput: Ace - The store now has an extra item slot to choose from! Note: If players are already inside a shop when they update, the extra slot will be sold out. - Low and High settings have been added as Anti-aliasing options.
fixedFixed the "Battlesword Noah" Avatar title. - When a Monster Lair is completed, its icon will disappear from the map. - Fixed an issue when enemies quickly changed directions repeatedly. - Fixed a bug where the difficulty change would not be saved if players returned to the Title Screen immediately after changing difficulty level. - Fixed a bug where selecting default settings would instead reset it to your last used settings. - Adjusted Noah's graphics when near / interacting with the Potion Cache. - Fixed a bug where the SFX would not play when releasing the event skip button just before the event is skipped. - Adjusted the Lilliput House icon on the Airship. - Smoothed out cursor movement. - Adjusted max-ranked support design. - Fixed background flickering. - Fixed some phrasing during events. - Fixed tutorial messages. - Fixed some map collision points.
fixedWe hope you continue to enjoy Little Noah, and good luck on your adventures!
fixedThe Little Noah Development Team
Hi everyone, The Little Noah Development Team here.
Recently we were able to push out the 1.01b update which includes our August free content update on Steam a little bit ahead of schedule! In this update we have a new gameplay mode, new rooms in the ruins, a new Lilliput, and more! If you're up to the challenge, give the new content a try and please share your thoughts with us.
Content
Added the extremely difficult "HELL Mode" - Added new types of rooms to the ruins! The Grand Treasure Vault Elemental Monster Lairs Trey's Bonus Stages - New Lilliput: Ace - The store now has an extra item slot to choose from! Note: If players are already inside a shop when they update, the extra slot will be sold out. - Low and High settings have been added as Anti-aliasing options.
Bug Fixes
Fixed the "Battlesword Noah" Avatar title. - When a Monster Lair is completed, its icon will disappear from the map. - Fixed an issue when enemies quickly changed directions repeatedly. - Fixed a bug where the difficulty change would not be saved if players returned to the Title Screen immediately after changing difficulty level. - Fixed a bug where selecting default settings would instead reset it to your last used settings. - Adjusted Noah's graphics when near / interacting with the Potion Cache. - Fixed a bug where the SFX would not play when releasing the event skip button just before the event is skipped. - Adjusted the Lilliput House icon on the Airship. - Smoothed out cursor movement. - Adjusted max-ranked support design. - Fixed background flickering. - Fixed some phrasing during events. - Fixed tutorial messages. - Fixed some map collision points.
We hope you continue to enjoy Little Noah, and good luck on your adventures!