Underworld's premier stabbing themed amusement park reopens
STABBY STABBY STABBY! Professor Onion here, from Torment Labs ~reporting division~ part of the Schadenfreude network.
In this update4
Full notes
Full Little Hellions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions6 changes0 removals
Server
Gameplay
Maps
UI and audio
changedSTABBY STABBY STABBY!Professor Onion here, from Torment Labs ~reporting division~ part of the Schadenfreude network. Today we are proud to announce the reopening of Stabbyland, which was closed for a time after rides were found passing inspection. Although it's rollout will be a step-by-step process ~as many things are in the Underworld~ we hope you enjoy the available attractions for the time being. Attraction. One attraction. You'll love it. Steam post image
changedSTABBY STABBY STABBY!I'm looking for a publisher! Namely to help implement highly requested features, ie online multiplayer. I'm not making any promises but that's the intention. It's a laborious and time consuming process however, so information will become available as things develop! Please bare in mind I must remain relatively straight lipped about it for ~ya know~ legal reasons and stuff. As for the rest of the update, my primary focus was to make gameplay more readable with various visual cues to help convey what's going. Please provide feedback if there are elements of the game that remain difficult to parse visually!
addedContentStabbyland added!
addedContentNew stage, "Clowning Around".
addedContentSwinging iron maiden trap type added. Jump-on or throw to make it swing around.
changedVisualsShape language! Object types share simple shape silhouettes. Players are circles, shielding players are diamonds, and eventually candies will also have a shape (once I settle on one). What's going on should be more interpretable at a glance.
Little Hellions changes
changedProfessor Onion here, from Torment Labs ~reporting division~ part of the Schadenfreude network. Today we are proud to announce the reopening of Stabbyland, which was closed for a time after rides were found passing inspection. Although it's rollout will be a step-by-step process ~as many things are in the Underworld~ we hope you enjoy the available attractions for the time being. Attraction. One attraction. You'll love it. Steam post image
changedI'm looking for a publisher! Namely to help implement highly requested features, ie online multiplayer. I'm not making any promises but that's the intention. It's a laborious and time consuming process however, so information will become available as things develop! Please bare in mind I must remain relatively straight lipped about it for ~ya know~ legal reasons and stuff. As for the rest of the update, my primary focus was to make gameplay more readable with various visual cues to help convey what's going. Please provide feedback if there are elements of the game that remain difficult to parse visually!
addedStabbyland added!
addedNew stage, "Clowning Around".
addedSwinging iron maiden trap type added. Jump-on or throw to make it swing around.
STABBY STABBY STABBY!
Professor Onion here, from Torment Labs ~reporting division~ part of the Schadenfreude network. Today we are proud to announce the reopening of Stabbyland, which was closed for a time after rides were found passing inspection. Although it's rollout will be a step-by-step process ~as many things are in the Underworld~ we hope you enjoy the available attractions for the time being. Attraction. One attraction. You'll love it. Steam post image
I'm looking for a publisher! Namely to help implement highly requested features, ie online multiplayer. I'm not making any promises but that's the intention. It's a laborious and time consuming process however, so information will become available as things develop! Please bare in mind I must remain relatively straight lipped about it for ~ya know~ legal reasons and stuff. As for the rest of the update, my primary focus was to make gameplay more readable with various visual cues to help convey what's going. Please provide feedback if there are elements of the game that remain difficult to parse visually!
Patch notes
Content
Stabbyland added!
New stage, "Clowning Around".
Swinging iron maiden trap type added. Jump-on or throw to make it swing around.
Visuals
Shape language! Object types share simple shape silhouettes. Players are circles, shielding players are diamonds, and eventually candies will also have a shape (once I settle on one). What's going on should be more interpretable at a glance.
Dreadnoodle environment overhaul! Tileset completely revised. Background animations and visual effects added. (This is very close to the final version, the only thing to be added is the rest of the band.) Steam post image
UI
Offscreen players are indicated.
Opponent throw direction is indicated upon charging a throw.
Visual error addressed where the wrong charge bar color would be displayed occasionally.
Alright, back to the lab again, Bombpig loves you! ~ ❤