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Steam News22 August 20232y ago

鈴集無名の丘 ~ Little Doll Queen v1.02 Changelog.

v1.02 Changelog. Player character changes: Flower Wreath of Death now only triggers after 1/12 of a second elapses from the time of contacting a bullet.

Full notes

Full 鈴集無名の丘 ~ Little Doll Queen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes1 removal
  • Performance
  • Maps
  • Fixes
changedPlayer character changes: Flower Wreath of Death now only triggers after 1/12 of a second elapses from the time of contacting a bullet. Thus, perfectly executed deathbombs will only consume ONE bomb, not two. Reduced render priority for player shots, improving visibility.
changedFor all difficulties unless otherwise stated, the difficulty is reduced for: Stage 1 midboss spell Stage 1 Boss nonspell 1 Stage 1 Boss nonspell 2 Stage 3 Boss nonspell 1 Stage 4 midboss spell 1 Stage 4 boss nonspell 1 Stage 4 boss spell 1 Stage 4 boss nonspell 2 Stage 5 boss spell 1 Stage 5 boss nonspell 3 Stage 5 boss spell 4 Stage 5 boss spell 5 Stage 6 boss spell 3 (Easy)
removedOther: Visibility fix for enemies hidden in Stage 4's poison maze. The yellow miasma trap in Stage 5 has been removed in favour of light blue miasma. Enemy HP graphics changed to improve its visibility, e.g. in Stage 5. Major reworking of Stage 5 boss spell 2 on all difficulties. Reduced background brightness for Stage 6 boss fight. Render priority fix on bullets in Extra stage boss spell 10. HP reduction in Conpallors spell cards #206 and #213.
fixedBugfixes: Removed the issue where F12 would activate Danmakufu's hotkey for force-closing the game. Fixed bugs relating to continuing the game after a game over. Fixed a bug where the Poison Lab would unlock Music Room entry 19. Fixed replay desynchronization bugs caused by RNG in the following areas: Stage 2 mid-non Stage 2 mid-spell Wave of fairies right before the poison maze in Stage 4 Final fairy at the end of Stage 4 Various instances of screen vibrations

鈴集無名の丘 ~ Little Doll Queen changes

changedPlayer character changes: Flower Wreath of Death now only triggers after 1/12 of a second elapses from the time of contacting a bullet. Thus, perfectly executed deathbombs will only consume ONE bomb, not two. Reduced render priority for player shots, improving visibility.
changedFor all difficulties unless otherwise stated, the difficulty is reduced for: Stage 1 midboss spell Stage 1 Boss nonspell 1 Stage 1 Boss nonspell 2 Stage 3 Boss nonspell 1 Stage 4 midboss spell 1 Stage 4 boss nonspell 1 Stage 4 boss spell 1 Stage 4 boss nonspell 2 Stage 5 boss spell 1 Stage 5 boss nonspell 3 Stage 5 boss spell 4 Stage 5 boss spell 5 Stage 6 boss spell 3 (Easy)
removedOther: Visibility fix for enemies hidden in Stage 4's poison maze. The yellow miasma trap in Stage 5 has been removed in favour of light blue miasma. Enemy HP graphics changed to improve its visibility, e.g. in Stage 5. Major reworking of Stage 5 boss spell 2 on all difficulties. Reduced background brightness for Stage 6 boss fight. Render priority fix on bullets in Extra stage boss spell 10. HP reduction in Conpallors spell cards #206 and #213.
fixedBugfixes: Removed the issue where F12 would activate Danmakufu's hotkey for force-closing the game. Fixed bugs relating to continuing the game after a game over. Fixed a bug where the Poison Lab would unlock Music Room entry 19. Fixed replay desynchronization bugs caused by RNG in the following areas: Stage 2 mid-non Stage 2 mid-spell Wave of fairies right before the poison maze in Stage 4 Final fairy at the end of Stage 4 Various instances of screen vibrations

v1.02 Changelog.

Player character changes: Flower Wreath of Death now only triggers after 1/12 of a second elapses from the time of contacting a bullet. Thus, perfectly executed deathbombs will only consume ONE bomb, not two. Reduced render priority for player shots, improving visibility.

For all difficulties unless otherwise stated, the difficulty is reduced for: Stage 1 midboss spell Stage 1 Boss nonspell 1 Stage 1 Boss nonspell 2 Stage 3 Boss nonspell 1 Stage 4 midboss spell 1 Stage 4 boss nonspell 1 Stage 4 boss spell 1 Stage 4 boss nonspell 2 Stage 5 boss spell 1 Stage 5 boss nonspell 3 Stage 5 boss spell 4 Stage 5 boss spell 5 Stage 6 boss spell 3 (Easy)

Other: Visibility fix for enemies hidden in Stage 4's poison maze. The yellow miasma trap in Stage 5 has been removed in favour of light blue miasma. Enemy HP graphics changed to improve its visibility, e.g. in Stage 5. Major reworking of Stage 5 boss spell 2 on all difficulties. Reduced background brightness for Stage 6 boss fight. Render priority fix on bullets in Extra stage boss spell 10. HP reduction in Conpallors spell cards #206 and #213.

Bugfixes: Removed the issue where F12 would activate Danmakufu's hotkey for force-closing the game. Fixed bugs relating to continuing the game after a game over. Fixed a bug where the Poison Lab would unlock Music Room entry 19. Fixed replay desynchronization bugs caused by RNG in the following areas: Stage 2 mid-non Stage 2 mid-spell Wave of fairies right before the poison maze in Stage 4 Final fairy at the end of Stage 4 Various instances of screen vibrations

Replays from v1.01 will not work in v1.02 due to these various changes. While we have done our best to fix issues relating to replay desynchronization, our team cannot devote time towards any further rigorous testing due to our external commitments. We recommend players to do live recordings if they are aiming for achievements, especially in story mode. We apologize for any inconvenience this may cause, and deeply thank everyone for their feedback thus far and continued support henceforth.

Source

Steam News / 22 August 2023

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