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Steam News25 October 20187y ago

What's Next: invisapillars, gushing and more

The Gush It's been a month since Little Bug entered the world. Our community has been small, but you all have been so supportive, we truly appreciate you so much.

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Full Little Bug update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWhat's NextWe are on a brief vacation in baja mexico where we designed much of the game's art, but we have been compiling a list of changes and bugs to fix. It's not a long list, but we do plan on addressing a few things when we get back: Falling Thru Colliders We initially thought we patched this a few days after launch, but it looks like it's still happening occasionally. This sucks, we are sorry. We are getting closer to the problem (which seems to be physics based) and we want to get it fixed as fast as you do. Sit tight, we are working on it. The invisapillar There's a bug that causes the collectable caterpillar to sometimes be invisible when you add it to the lunch box. Since it doesn't break the game, we are considering making it part of the lore. We are absolutely open to suggestions. We are here for ya If you have experienced bugs, want to contribute to the conversation, post other games you are into, or hang out wit genuinely lovely people, join our discord: discord.gg/littlebug

Little Bug changes

fixedWe are on a brief vacation in baja mexico where we designed much of the game's art, but we have been compiling a list of changes and bugs to fix. It's not a long list, but we do plan on addressing a few things when we get back: Falling Thru Colliders We initially thought we patched this a few days after launch, but it looks like it's still happening occasionally. This sucks, we are sorry. We are getting closer to the problem (which seems to be physics based) and we want to get it fixed as fast as you do. Sit tight, we are working on it. The invisapillar There's a bug that causes the collectable caterpillar to sometimes be invisible when you add it to the lunch box. Since it doesn't break the game, we are considering making it part of the lore. We are absolutely open to suggestions. We are here for ya If you have experienced bugs, want to contribute to the conversation, post other games you are into, or hang out wit genuinely lovely people, join our discord: discord.gg/littlebug

The Gush

It's been a month since Little Bug entered the world. Our community has been small, but you all have been so supportive, we truly appreciate you so much. We put every inch of our being into this game, so to see those emotions reflected on your faces as a you play our baby is beyond fulfilling.

What's Next

We are on a brief vacation in baja mexico where we designed much of the game's art, but we have been compiling a list of changes and bugs to fix. It's not a long list, but we do plan on addressing a few things when we get back: Falling Thru Colliders We initially thought we patched this a few days after launch, but it looks like it's still happening occasionally. This sucks, we are sorry. We are getting closer to the problem (which seems to be physics based) and we want to get it fixed as fast as you do. Sit tight, we are working on it. The invisapillar There's a bug that causes the collectable caterpillar to sometimes be invisible when you add it to the lunch box. Since it doesn't break the game, we are considering making it part of the lore. We are absolutely open to suggestions. We are here for ya If you have experienced bugs, want to contribute to the conversation, post other games you are into, or hang out wit genuinely lovely people, join our discord: discord.gg/littlebug

Source

Steam News / 25 October 2018

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