In this update1
Full notes
Full Liquidation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- UI and audio
- Gameplay
Liquidation changes
Back with another look at what's cooking behind the scenes for Liquidation.
Once the battle dust settles you might want to know exactly how you performed. That's why the Debriefing Screen was created!
Steam post imageNo more guessing who carried the match. The new post-game summary will give you a complete breakdown of your performance, featuring dedicated tabs for:
Overview: Your standard post-match scoreboard.
Units/Build: Track exactly what was created and what was destroyed.
Heroes: See how your champions stacked up against the enemy.
Resources: Analyze your economy and resource management throughout the match.
Whether you're looking to flex your high score on your friends or figure out where your economy fell behind, all the data is now right at your fingertips.
Since you read this much of this post - please note the Save Replay button! Replays have been fully functional for quite some time, but it's probably the first time their existence is so exposed for everyone to see.
Let us know what you think of the new debriefing layout in the comments or over on our Discord. What other stats would you like to see tracked at the end of a game?
Join us
We hope to hear your feedback regarding the current or future demos, you're welcome to join our Discord, follow us on X or Bluesky, or tag us on your favorite platform. Every comment counts!
Our future is in your hands.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
