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Steam News6 January 20265mo ago

LinkShift - New Year update

Hey everyone! First off, I wish you all a happy New year and a wonderful 2026! Lets kick this new year off with a big update for the LinkShift Demo which is already live and also quickly talk about the development plan

In this update6

Full notes

Full Linkshift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions6 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
addedFirst off, I wish you all a happy New year and a wonderful 2026!
addedLets kick this new year off with a big update for the LinkShift Demo which is already live and also quickly talk about the development plan for 2026.
addedNew Demo version 1.05.0 - Major features/changesJoker Nodes can now manipulate/affect other Joker Nodes
removedNew Demo version 1.05.0 - Major features/changesGlitch Status is removed from Relaxation Mode.
addedNew Demo version 1.05.0 - Major features/changesNew Boosters added
changedNew Demo version 1.05.0 - Major features/changesBooster Rebalance

Linkshift changes

addedFirst off, I wish you all a happy New year and a wonderful 2026!
addedLets kick this new year off with a big update for the LinkShift Demo which is already live and also quickly talk about the development plan for 2026.
addedJoker Nodes can now manipulate/affect other Joker Nodes
removedGlitch Status is removed from Relaxation Mode.
addedNew Boosters added

Hey everyone!

First off, I wish you all a happy New year and a wonderful 2026!

Lets kick this new year off with a big update for the LinkShift Demo which is already live and also quickly talk about the development plan for 2026.

New Demo version 1.05.0 - Major features/changes

  • Joker Nodes can now manipulate/affect other Joker Nodes

  • Amplified Nodes are always collected

  • Glitch Status is removed from Relaxation Mode.

  • New Boosters added

  • Booster Rebalance

  • Point Breakdown on results screen

  • Readability improvements

  • Bug fixes.

Lets highlight a few of the new features!

Joker Nodes Affecting other Nodes

Jokers will now affect any other Jokers it will be placed adjacent to or connects to. It can create a wild range of new ways to manipulate the grid and opens up new strategies and ways to solve the on going puzzle.

Steam post image Note the Bomb on the lower left. It can not clear the Glitched node since its connector does not point towards it.

Steam post image When the player connected a Full Connector Joker, the Bomb grows all its Connectors and is able to clear the Glitch Node. The Full Connector Joker even gave another Full Connector Joker all its Connectors which in return even affected the placed Joker too. You can see the chain reaction possibilities here!

Amplified Nodes are always Collected immediately

Amplifying Nodes by connecting all of a Node their Connectors is a great way to create big collections. With this new change, Amplified Nodes will always be collected with whichever collection is first.

Steam post imageThis leads to bigger and more varied collections. It allows or more dynamic ways to score and building up multiplier with bigger leaps.

New Boosters

The roster of different Boosters you can encounter during an Exploration run has grown in size (which is by no means final either)

You will see things like, Easier Blockers Booster, Longer Collection Times etc.

Score Breakdown

To give you a better understanding how you have managed to build a crazy scoring combination of Boosters, the scoring screen will now give you a full break down of all the ways you managed to score points during your last run.

Steam post imageThis is my no means final and I am keen on learning from you how you would like to see these statistics be improved!

Those are just a high level view of the changes in v1.05.0. Go ahead and play the demo and see how you like all the recent changes. Let me know what you think!

LinkShift Development plan 2026

LinkShift is scheduled to release in Q1 2026 and things are moving fast. On the development side I am full steam ahead on the release version and its progressing nicely.

There are 14 Jokers in at the moment but aiming towards 20 on release. Steam Leaderboards are working and are visible in the game. The third game mode is done and full functioning and feels very different to the other modes. Lumines fans might like this one ;).

The first order of business for now will be the Steam Next Fest Demo and adding Steam Achievements to the full game.

Hope this gives you a bit of insight what's coming. Let me know what you think!

Cheers,

  • Tim

Source

Steam News / 6 January 2026

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